/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.gameserverpackets;
import java.io.IOException;
import com.l2jserver.util.network.BaseSendablePacket;
public class AuthRequest extends BaseSendablePacket
{
/**
* Format: cccSddb
* c desired ID
* c accept alternative ID
* c reserve Host
* s ExternalHostName
* s InetranlHostName
* d max players
* d hexid size
* b hexid
*
* @param id
* @param acceptAlternate
* @param hexid
* @param reserveHost
* @param maxplayer
*/
public AuthRequest(int id, boolean acceptAlternate, byte[] hexid, int port, boolean reserveHost, int maxplayer, String[] subnets, String[] hosts)
{
writeC(0x01);
writeC(id);
writeC(acceptAlternate? 0x01 : 0x00);
writeC(reserveHost? 0x01 : 0x00);
writeH(port);
writeD(maxplayer);
writeD(hexid.length);
writeB(hexid);
writeD(subnets.length);
for (int i = 0; i < subnets.length; i++)
{
writeS(subnets[i]);
writeS(hosts[i]);
}
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.gameserverpackets.GameServerBasePacket#getContent()
*/
@Override
public byte[] getContent() throws IOException
{
return getBytes();
}
}