/*
* The MIT License (MIT)
*
* FXGL - JavaFX Game Library
*
* Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package manual.loading;
import com.almasb.fxgl.scene.LoadingScene;
import javafx.animation.RotateTransition;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Rectangle;
import javafx.scene.shape.Shape;
import javafx.scene.text.Font;
import javafx.util.Duration;
/**
* @author Almas Baimagambetov (almaslvl@gmail.com)
*/
public class TestLoadingScene extends LoadingScene {
public TestLoadingScene() {
getText().setFont(Font.font("Segoe UI", 24));
getText().setTranslateY(50);
Circle circle = new Circle(50, 50, 50);
Shape shape = Shape.subtract(new Rectangle(100, 100), circle);
shape.setFill(Color.BLUE);
shape.setStroke(Color.YELLOW);
RotateTransition rt = new RotateTransition(Duration.seconds(2), shape);
rt.setByAngle(360);
rt.setCycleCount(15);
rt.play();
shape.setTranslateX(700);
shape.setTranslateY(500);
getContentRoot().getChildren().set(1, shape);
}
}