/*
* The MIT License (MIT)
*
* FXGL - JavaFX Game Library
*
* Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.almasb.fxglgames.pong;
import com.almasb.fxgl.app.FXGL;
import com.almasb.fxgl.ui.UIController;
import javafx.animation.FadeTransition;
import javafx.fxml.FXML;
import javafx.scene.control.Label;
import javafx.util.Duration;
/**
* @author Almas Baimagambetov (AlmasB) (almaslvl@gmail.com)
*/
public class AppController implements UIController {
@FXML
private Label labelScorePlayer;
@FXML
private Label labelScoreEnemy;
public Label getLabelScoreEnemy() {
return labelScoreEnemy;
}
public Label getLabelScorePlayer() {
return labelScorePlayer;
}
@Override
public void init() {
labelScorePlayer.setFont(FXGL.getUIFactory().newFont(72));
labelScoreEnemy.setFont(FXGL.getUIFactory().newFont(72));
labelScoreEnemy.layoutBoundsProperty().addListener((observable, oldValue, newBounds) -> {
double width = newBounds.getWidth();
labelScoreEnemy.setTranslateX(800 - 100 - width);
});
labelScorePlayer.textProperty().addListener((observable, oldValue, newValue) -> {
animateLabel(labelScorePlayer);
});
labelScoreEnemy.textProperty().addListener((observable, oldValue, newValue) -> {
animateLabel(labelScoreEnemy);
});
}
private void animateLabel(Label label) {
FadeTransition ft = new FadeTransition(Duration.seconds(0.33), label);
ft.setFromValue(0);
ft.setToValue(1);
ft.play();
}
}