/*
* The MIT License (MIT)
*
* FXGL - JavaFX Game Library
*
* Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package org.jbox2d;
import com.almasb.fxgl.core.math.Vec2;
import org.jbox2d.collision.broadphase.DynamicTreeFlatNodes;
import org.jbox2d.dynamics.World;
import org.jbox2d.pooling.IWorldPool;
import org.jbox2d.pooling.normal.DefaultWorldPool;
import org.jbox2d.worlds.PerformanceTestWorld;
import org.jbox2d.worlds.PistonWorld;
public class BroadphasePerformanceTest extends BasicPerformanceTest {
private static int NUM_TESTS = 2;
private PerformanceTestWorld world;
public BroadphasePerformanceTest(int iters, PerformanceTestWorld world) {
super(NUM_TESTS, iters, 1000);
this.world = world;
setFormat(ResultFormat.MILLISECONDS);
}
public static void main(String[] args) {
BroadphasePerformanceTest benchmark = new BroadphasePerformanceTest(10, new PistonWorld());
benchmark.go();
}
public void setupTest(int testNum) {
World w;
IWorldPool pool = new DefaultWorldPool(50, 50);
if (testNum == 0) {
w = new World(new Vec2(0.0f, -10.0f), pool);
} else {
w = new World(new Vec2(0, -10), pool, new DynamicTreeFlatNodes());
}
world.setupWorld(w);
}
@Override
public void step(int testNum) {
world.step();
}
@Override
public String getTestName(int testNum) {
switch (testNum) {
case 0:
return "Normal";
case 1:
return "Flat";
default:
return "";
}
}
}