/* * The MIT License (MIT) * * FXGL - JavaFX Game Library * * Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package org.jbox2d; import com.almasb.fxgl.core.math.Vec2; import org.jbox2d.collision.broadphase.DynamicTreeFlatNodes; import org.jbox2d.dynamics.World; import org.jbox2d.pooling.IWorldPool; import org.jbox2d.pooling.normal.DefaultWorldPool; import org.jbox2d.worlds.PerformanceTestWorld; import org.jbox2d.worlds.PistonWorld; public class BroadphasePerformanceTest extends BasicPerformanceTest { private static int NUM_TESTS = 2; private PerformanceTestWorld world; public BroadphasePerformanceTest(int iters, PerformanceTestWorld world) { super(NUM_TESTS, iters, 1000); this.world = world; setFormat(ResultFormat.MILLISECONDS); } public static void main(String[] args) { BroadphasePerformanceTest benchmark = new BroadphasePerformanceTest(10, new PistonWorld()); benchmark.go(); } public void setupTest(int testNum) { World w; IWorldPool pool = new DefaultWorldPool(50, 50); if (testNum == 0) { w = new World(new Vec2(0.0f, -10.0f), pool); } else { w = new World(new Vec2(0, -10), pool, new DynamicTreeFlatNodes()); } world.setupWorld(w); } @Override public void step(int testNum) { world.step(); } @Override public String getTestName(int testNum) { switch (testNum) { case 0: return "Normal"; case 1: return "Flat"; default: return ""; } } }