/*
* The MIT License (MIT)
*
* FXGL - JavaFX Game Library
*
* Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.almasb.fxglgames.pacman;
import com.almasb.fxgl.app.FXGL;
import com.almasb.fxgl.ui.UIController;
import javafx.fxml.FXML;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.control.Label;
import javafx.scene.effect.DropShadow;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.scene.text.TextAlignment;
/**
* @author Almas Baimagambetov (almaslvl@gmail.com)
*/
public class PacmanUIController implements UIController {
@FXML
private Label labelTitle;
@FXML
private Label labelScore;
@FXML
private Label labelTeleport;
@FXML
private Canvas canvas;
private GraphicsContext g;
public Label getLabelScore() {
return labelScore;
}
public Label getLabelTeleport() {
return labelTeleport;
}
@Override
public void init() {
labelTitle.setFont(Font.font(48));
labelTitle.setText("Reverse\nPac-man");
labelTitle.setEffect(new DropShadow(0.5, 0.5, 1.0, Color.BLACK));
labelTitle.setTextAlignment(TextAlignment.CENTER);
labelScore.setFont(FXGL.getUIFactory().newFont(24));
labelTeleport.setFont(FXGL.getUIFactory().newFont(24));
g = canvas.getGraphicsContext2D();
g.setFill(Color.GREENYELLOW);
}
private double y = 50;
}