/*
* The MIT License (MIT)
*
* FXGL - JavaFX Game Library
*
* Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.almasb.fxglgames.flappy;
import com.almasb.fxgl.app.ApplicationMode;
import com.almasb.fxgl.app.GameApplication;
import com.almasb.fxgl.audio.Music;
import com.almasb.fxgl.ecs.Entity;
import com.almasb.fxgl.entity.Entities;
import com.almasb.fxgl.entity.GameEntity;
import com.almasb.fxgl.entity.component.CollidableComponent;
import com.almasb.fxgl.input.UserAction;
import com.almasb.fxgl.physics.BoundingShape;
import com.almasb.fxgl.physics.CollisionHandler;
import com.almasb.fxgl.physics.HitBox;
import com.almasb.fxgl.settings.GameSettings;
import com.almasb.fxgl.texture.Texture;
import javafx.scene.input.KeyCode;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Text;
import javafx.util.Duration;
import java.util.Map;
/**
* @author Almas Baimagambetov (almaslvl@gmail.com)
*/
public class FlappyBirdApp extends GameApplication {
private PlayerControl playerControl;
@Override
protected void initSettings(GameSettings settings) {
settings.setWidth(1280);
settings.setHeight(720);
settings.setTitle("Flappy Bird Clone");
settings.setVersion("0.2");
settings.setProfilingEnabled(false);
settings.setIntroEnabled(false);
settings.setMenuEnabled(false);
settings.setFullScreen(false);
settings.setApplicationMode(ApplicationMode.DEVELOPER);
}
@Override
protected void initInput() {
getInput().addAction(new UserAction("Jump") {
@Override
protected void onActionBegin() {
playerControl.jump();
}
}, KeyCode.SPACE);
}
@Override
protected void initGameVars(Map<String, Object> vars) {
vars.put("stageColor", Color.BLACK);
}
@Override
protected void initGame() {
initBackground();
initPlayer();
initBackgroundMusic();
}
private boolean requestNewGame = false;
@Override
protected void initPhysics() {
getPhysicsWorld().addCollisionHandler(new CollisionHandler(EntityType.PLAYER, EntityType.WALL) {
@Override
protected void onCollisionBegin(Entity a, Entity b) {
requestNewGame = true;
}
});
}
@Override
protected void initUI() {
Text uiScore = getUIFactory().newText("", 72);
uiScore.setTranslateX(getWidth() - 200);
uiScore.setTranslateY(50);
uiScore.fillProperty().bind(getGameState().objectProperty("stageColor"));
//uiScore.textProperty().bind(getMasterTimer().tickProperty().asString());
getGameScene().addUINode(uiScore);
}
@Override
protected void onPostUpdate(double tpf) {
if (getTick() == 3000) {
showGameOver();
}
if (requestNewGame) {
requestNewGame = false;
startNewGame();
}
}
private void initBackground() {
GameEntity bg = Entities.builder()
.type(EntityType.BACKGROUND)
.viewFromNode(new Rectangle(getWidth(), getHeight(), Color.WHITE))
.with(new ColorChangingControl())
.buildAndAttach(getGameWorld());
bg.getPositionComponent().xProperty().bind(getGameScene().getViewport().xProperty());
bg.getPositionComponent().yProperty().bind(getGameScene().getViewport().yProperty());
}
private void initPlayer() {
playerControl = new PlayerControl();
Texture view = getAssetLoader().loadTexture("bird.png")
.toAnimatedTexture(2, Duration.seconds(0.5));
GameEntity player = Entities.builder()
.at(100, 100)
.type(EntityType.PLAYER)
.bbox(new HitBox("BODY", BoundingShape.box(70, 60)))
.viewFromNode(view)
.with(new CollidableComponent(true))
.with(playerControl, new WallBuildingControl())
.buildAndAttach(getGameWorld());
getGameScene().getViewport().setBounds(0, 0, Integer.MAX_VALUE, getHeight());
getGameScene().getViewport().bindToEntity(player, getWidth() / 3, getHeight() / 2);
}
private Music bgm = null;
private void initBackgroundMusic() {
// already initialized
if (bgm != null)
return;
bgm = getAssetLoader().loadMusic("bgm.mp3");
bgm.setCycleCount(Integer.MAX_VALUE);
getAudioPlayer().playMusic(bgm);
// addFXGLListener(new FXGLListener() {
// @Override
// public void onPause() {}
//
// @Override
// public void onResume() {}
//
// @Override
// public void onReset() {}
//
// @Override
// public void onExit() {
// getAudioPlayer().stopMusic(bgm);
// bgm.dispose();
// }
// });
}
private void showGameOver() {
getDisplay().showMessageBox("Demo Over. Thanks for playing!", this::exit);
}
public static void main(String[] args) {
launch(args);
}
}