/* * The MIT License (MIT) * * FXGL - JavaFX Game Library * * Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package org.jbox2d.dynamics.contacts; import org.jbox2d.collision.Manifold; import org.jbox2d.collision.shapes.ChainShape; import org.jbox2d.collision.shapes.CircleShape; import org.jbox2d.collision.shapes.EdgeShape; import org.jbox2d.collision.shapes.ShapeType; import org.jbox2d.common.Transform; import org.jbox2d.dynamics.Fixture; import org.jbox2d.pooling.IWorldPool; public class ChainAndCircleContact extends Contact { public ChainAndCircleContact(IWorldPool argPool) { super(argPool); } @Override public void init(Fixture fA, int indexA, Fixture fB, int indexB) { super.init(fA, indexA, fB, indexB); assert (m_fixtureA.getType() == ShapeType.CHAIN); assert (m_fixtureB.getType() == ShapeType.CIRCLE); } private final EdgeShape edge = new EdgeShape(); @Override public void evaluate(Manifold manifold, Transform xfA, Transform xfB) { ChainShape chain = (ChainShape) m_fixtureA.getShape(); chain.getChildEdge(edge, m_indexA); pool.getCollision().collideEdgeAndCircle(manifold, edge, xfA, (CircleShape) m_fixtureB.getShape(), xfB); } }