/* * The MIT License (MIT) * * FXGL - JavaFX Game Library * * Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.almasb.fxglgames.pacman.control; import com.almasb.fxgl.ecs.AbstractControl; import com.almasb.fxgl.ecs.Entity; import com.almasb.fxgl.entity.Entities; import com.almasb.fxgl.entity.component.PositionComponent; import com.almasb.fxgl.entity.component.ViewComponent; import com.almasb.fxgl.texture.Texture; import javafx.geometry.Rectangle2D; import javafx.scene.transform.Scale; import java.util.Random; /** * @author Almas Baimagambetov (almaslvl@gmail.com) */ public class PaletteChangingControl extends AbstractControl { private PositionComponent position; private ViewComponent view; private Texture texture; public PaletteChangingControl(Texture texture) { this.texture = texture; } @Override public void onAdded(Entity entity) { position = Entities.getPosition(entity); view = Entities.getView(entity); view.setView(texture); view.getView().getTransforms().addAll(new Scale(0.26, 0.26, 0, 0)); } private double lastX = 0; private double lastY = 0; private double timeToSwitch = 0; private int spriteColor = 0; private Random random = new Random(); @Override public void onUpdate(Entity entity, double tpf) { timeToSwitch += tpf; if (timeToSwitch >= 5.0) { spriteColor = 160 * random.nextInt(6); timeToSwitch = 0; } double dx = position.getX() - lastX; double dy = position.getY() - lastY; lastX = position.getX(); lastY = position.getY(); if (dx == 0 && dy == 0) { // didn't move return; } if (Math.abs(dx) > Math.abs(dy)) { // move was horizontal if (dx > 0) { texture.setViewport(new Rectangle2D(130*3, spriteColor, 130, 160)); } else { texture.setViewport(new Rectangle2D(130*2, spriteColor, 130, 160)); } } else { // move was vertical if (dy > 0) { texture.setViewport(new Rectangle2D(0, spriteColor, 130, 160)); } else { texture.setViewport(new Rectangle2D(130, spriteColor, 130, 160)); } } } }