/*
* The MIT License (MIT)
*
* FXGL - JavaFX Game Library
*
* Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.almasb.fxglgames.pacman.control;
import com.almasb.fxgl.ecs.AbstractControl;
import com.almasb.fxgl.ecs.Entity;
import com.almasb.fxgl.entity.Entities;
import com.almasb.fxgl.entity.component.PositionComponent;
import com.almasb.fxgl.entity.component.ViewComponent;
import com.almasb.fxgl.texture.Texture;
import javafx.geometry.Rectangle2D;
import javafx.scene.transform.Scale;
import java.util.Random;
/**
* @author Almas Baimagambetov (almaslvl@gmail.com)
*/
public class PaletteChangingControl extends AbstractControl {
private PositionComponent position;
private ViewComponent view;
private Texture texture;
public PaletteChangingControl(Texture texture) {
this.texture = texture;
}
@Override
public void onAdded(Entity entity) {
position = Entities.getPosition(entity);
view = Entities.getView(entity);
view.setView(texture);
view.getView().getTransforms().addAll(new Scale(0.26, 0.26, 0, 0));
}
private double lastX = 0;
private double lastY = 0;
private double timeToSwitch = 0;
private int spriteColor = 0;
private Random random = new Random();
@Override
public void onUpdate(Entity entity, double tpf) {
timeToSwitch += tpf;
if (timeToSwitch >= 5.0) {
spriteColor = 160 * random.nextInt(6);
timeToSwitch = 0;
}
double dx = position.getX() - lastX;
double dy = position.getY() - lastY;
lastX = position.getX();
lastY = position.getY();
if (dx == 0 && dy == 0) {
// didn't move
return;
}
if (Math.abs(dx) > Math.abs(dy)) {
// move was horizontal
if (dx > 0) {
texture.setViewport(new Rectangle2D(130*3, spriteColor, 130, 160));
} else {
texture.setViewport(new Rectangle2D(130*2, spriteColor, 130, 160));
}
} else {
// move was vertical
if (dy > 0) {
texture.setViewport(new Rectangle2D(0, spriteColor, 130, 160));
} else {
texture.setViewport(new Rectangle2D(130, spriteColor, 130, 160));
}
}
}
}