/* * The MIT License (MIT) * * FXGL - JavaFX Game Library * * Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** * Created at 3:26:14 AM Jan 11, 2011 */ package org.jbox2d.pooling.normal; import com.almasb.fxgl.core.math.Vec2; import org.jbox2d.collision.AABB; import org.jbox2d.collision.Collision; import org.jbox2d.collision.Distance; import org.jbox2d.collision.TimeOfImpact; import org.jbox2d.common.*; import org.jbox2d.dynamics.contacts.*; import org.jbox2d.pooling.IDynamicStack; import org.jbox2d.pooling.IWorldPool; import java.util.HashMap; /** * Provides object pooling for all objects used in the engine. Objects retrieved from here should * only be used temporarily, and then pushed back (with the exception of arrays). * * @author Daniel Murphy */ public class DefaultWorldPool implements IWorldPool { private final OrderedStack<Vec2> vecs; private final OrderedStack<Vec3> vec3s; private final OrderedStack<Mat22> mats; private final OrderedStack<Mat33> mat33s; private final OrderedStack<AABB> aabbs; private final OrderedStack<Rotation> rots; private final HashMap<Integer, float[]> afloats = new HashMap<Integer, float[]>(); private final HashMap<Integer, int[]> aints = new HashMap<Integer, int[]>(); private final HashMap<Integer, Vec2[]> avecs = new HashMap<Integer, Vec2[]>(); private final IWorldPool world = this; private final MutableStack<Contact> pcstack = new MutableStack<Contact>(JBoxSettings.CONTACT_STACK_INIT_SIZE) { protected Contact newInstance() { return new PolygonContact(world); } protected Contact[] newArray(int size) { return new PolygonContact[size]; } }; private final MutableStack<Contact> ccstack = new MutableStack<Contact>(JBoxSettings.CONTACT_STACK_INIT_SIZE) { protected Contact newInstance() { return new CircleContact(world); } protected Contact[] newArray(int size) { return new CircleContact[size]; } }; private final MutableStack<Contact> cpstack = new MutableStack<Contact>(JBoxSettings.CONTACT_STACK_INIT_SIZE) { protected Contact newInstance() { return new PolygonAndCircleContact(world); } protected Contact[] newArray(int size) { return new PolygonAndCircleContact[size]; } }; private final MutableStack<Contact> ecstack = new MutableStack<Contact>(JBoxSettings.CONTACT_STACK_INIT_SIZE) { protected Contact newInstance() { return new EdgeAndCircleContact(world); } protected Contact[] newArray(int size) { return new EdgeAndCircleContact[size]; } }; private final MutableStack<Contact> epstack = new MutableStack<Contact>(JBoxSettings.CONTACT_STACK_INIT_SIZE) { protected Contact newInstance() { return new EdgeAndPolygonContact(world); } protected Contact[] newArray(int size) { return new EdgeAndPolygonContact[size]; } }; private final MutableStack<Contact> chcstack = new MutableStack<Contact>(JBoxSettings.CONTACT_STACK_INIT_SIZE) { protected Contact newInstance() { return new ChainAndCircleContact(world); } protected Contact[] newArray(int size) { return new ChainAndCircleContact[size]; } }; private final MutableStack<Contact> chpstack = new MutableStack<Contact>(JBoxSettings.CONTACT_STACK_INIT_SIZE) { protected Contact newInstance() { return new ChainAndPolygonContact(world); } protected Contact[] newArray(int size) { return new ChainAndPolygonContact[size]; } }; private final Collision collision; private final TimeOfImpact toi; private final Distance dist; public DefaultWorldPool(int argSize, int argContainerSize) { vecs = new OrderedStack<Vec2>(argSize, argContainerSize) { protected Vec2 newInstance() { return new Vec2(); } }; vec3s = new OrderedStack<Vec3>(argSize, argContainerSize) { protected Vec3 newInstance() { return new Vec3(); } }; mats = new OrderedStack<Mat22>(argSize, argContainerSize) { protected Mat22 newInstance() { return new Mat22(); } }; aabbs = new OrderedStack<AABB>(argSize, argContainerSize) { protected AABB newInstance() { return new AABB(); } }; rots = new OrderedStack<Rotation>(argSize, argContainerSize) { protected Rotation newInstance() { return new Rotation(); } }; mat33s = new OrderedStack<Mat33>(argSize, argContainerSize) { protected Mat33 newInstance() { return new Mat33(); } }; dist = new Distance(); collision = new Collision(this); toi = new TimeOfImpact(this); } public final IDynamicStack<Contact> getPolyContactStack() { return pcstack; } public final IDynamicStack<Contact> getCircleContactStack() { return ccstack; } public final IDynamicStack<Contact> getPolyCircleContactStack() { return cpstack; } @Override public IDynamicStack<Contact> getEdgeCircleContactStack() { return ecstack; } @Override public IDynamicStack<Contact> getEdgePolyContactStack() { return epstack; } @Override public IDynamicStack<Contact> getChainCircleContactStack() { return chcstack; } @Override public IDynamicStack<Contact> getChainPolyContactStack() { return chpstack; } public final Vec2 popVec2() { return vecs.pop(); } public final Vec2[] popVec2(int argNum) { return vecs.pop(argNum); } public final void pushVec2(int argNum) { vecs.push(argNum); } public final Vec3 popVec3() { return vec3s.pop(); } public final Vec3[] popVec3(int argNum) { return vec3s.pop(argNum); } public final void pushVec3(int argNum) { vec3s.push(argNum); } public final Mat22 popMat22() { return mats.pop(); } public final Mat22[] popMat22(int argNum) { return mats.pop(argNum); } public final void pushMat22(int argNum) { mats.push(argNum); } public final Mat33 popMat33() { return mat33s.pop(); } public final void pushMat33(int argNum) { mat33s.push(argNum); } public final AABB popAABB() { return aabbs.pop(); } public final AABB[] popAABB(int argNum) { return aabbs.pop(argNum); } public final void pushAABB(int argNum) { aabbs.push(argNum); } public final Rotation popRot() { return rots.pop(); } public final void pushRot(int num) { rots.push(num); } public final Collision getCollision() { return collision; } public final TimeOfImpact getTimeOfImpact() { return toi; } public final Distance getDistance() { return dist; } public final float[] getFloatArray(int argLength) { if (!afloats.containsKey(argLength)) { afloats.put(argLength, new float[argLength]); } assert (afloats.get(argLength).length == argLength) : "Array not built with correct length"; return afloats.get(argLength); } public final int[] getIntArray(int argLength) { if (!aints.containsKey(argLength)) { aints.put(argLength, new int[argLength]); } assert (aints.get(argLength).length == argLength) : "Array not built with correct length"; return aints.get(argLength); } public final Vec2[] getVec2Array(int argLength) { if (!avecs.containsKey(argLength)) { Vec2[] ray = new Vec2[argLength]; for (int i = 0; i < argLength; i++) { ray[i] = new Vec2(); } avecs.put(argLength, ray); } assert (avecs.get(argLength).length == argLength) : "Array not built with correct length"; return avecs.get(argLength); } }