/*
* The MIT License (MIT)
*
* FXGL - JavaFX Game Library
*
* Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.almasb.fxglgames.breakout.control;
import com.almasb.fxgl.app.FXGL;
import com.almasb.fxgl.ecs.AbstractControl;
import com.almasb.fxgl.ecs.Entity;
import com.almasb.fxgl.entity.component.ViewComponent;
/**
* @author Almas Baimagambetov (almaslvl@gmail.com)
*/
public class BrickControl extends AbstractControl {
private int lives = 2;
@Override
public void onUpdate(Entity entity, double tpf) {
}
public void onHit() {
FXGL.getAudioPlayer().playSound("breakout/brick_hit.wav");
lives--;
if (lives == 1) {
ViewComponent view = getEntity().getComponentUnsafe(ViewComponent.class);
view.setView(FXGL.getAssetLoader().loadTexture("breakout/brick_blue_cracked.png", 232 / 3, 104 / 3));
} else if (lives == 0) {
getEntity().removeFromWorld();
}
}
}