/* * The MIT License (MIT) * * FXGL - JavaFX Game Library * * Copyright (c) 2015-2017 AlmasB (almaslvl@gmail.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.almasb.fxglgames.pong; import com.almasb.fxgl.ecs.AbstractControl; import com.almasb.fxgl.ecs.Entity; import com.almasb.fxgl.entity.component.BoundingBoxComponent; import com.almasb.fxgl.entity.component.PositionComponent; import com.almasb.fxgl.physics.PhysicsComponent; /** * @author Almas Baimagambetov (AlmasB) (almaslvl@gmail.com) */ public class BatControl extends AbstractControl { protected PositionComponent position; protected PhysicsComponent bat; protected BoundingBoxComponent bbox; @Override public void onAdded(Entity entity) { bat = entity.getComponentUnsafe(PhysicsComponent.class); position = entity.getComponentUnsafe(PositionComponent.class); bbox = entity.getComponentUnsafe(BoundingBoxComponent.class); } @Override public void onUpdate(Entity entity, double tpf) {} public void up() { if (position.getY() >= 5) bat.setLinearVelocity(0, -5 * 60); else stop(); } public void down() { if (bbox.getMaxYWorld() <= 600 - 5) bat.setLinearVelocity(0, 5 * 60); else stop(); } public void stop() { bat.setLinearVelocity(0, 0); } }