/**
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.loginserver.network.gameserver;
import com.aionemu.commons.network.packet.BaseClientPacket;
import org.apache.log4j.Logger;
import java.nio.ByteBuffer;
/**
* Base class for every GameServer -> LS Client Packet
*
* @author -Nemesiss-
*/
public abstract class GsClientPacket extends BaseClientPacket<GsConnection>
{
/**
* Logger for this class.
*/
private static final Logger log = Logger.getLogger(GsClientPacket.class);
/**
* Creates new packet instance.
*
* @param buf packet data
* @param client client
* @param opcode packet id
*/
protected GsClientPacket(ByteBuffer buf, GsConnection client, int opcode)
{
super(buf, opcode);
setConnection(client);
}
/**
* run runImpl catching and logging Throwable.
*/
@Override
public final void run()
{
try
{
runImpl();
}
catch (Throwable e)
{
log.warn("error handling gs (" + getConnection().getIP() + ") message " + this, e);
}
}
/**
* Send new GsServerPacket to connection that is owner of this packet. This method is equivalent to:
* getConnection().sendPacket(msg);
*
* @param msg
*/
protected void sendPacket(GsServerPacket msg)
{
getConnection().sendPacket(msg);
}
}