/** * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.loginserver.network.gameserver; import com.aionemu.commons.network.packet.BaseClientPacket; import org.apache.log4j.Logger; import java.nio.ByteBuffer; /** * Base class for every GameServer -> LS Client Packet * * @author -Nemesiss- */ public abstract class GsClientPacket extends BaseClientPacket<GsConnection> { /** * Logger for this class. */ private static final Logger log = Logger.getLogger(GsClientPacket.class); /** * Creates new packet instance. * * @param buf packet data * @param client client * @param opcode packet id */ protected GsClientPacket(ByteBuffer buf, GsConnection client, int opcode) { super(buf, opcode); setConnection(client); } /** * run runImpl catching and logging Throwable. */ @Override public final void run() { try { runImpl(); } catch (Throwable e) { log.warn("error handling gs (" + getConnection().getIP() + ") message " + this, e); } } /** * Send new GsServerPacket to connection that is owner of this packet. This method is equivalent to: * getConnection().sendPacket(msg); * * @param msg */ protected void sendPacket(GsServerPacket msg) { getConnection().sendPacket(msg); } }