/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.clientpackets; import com.aionemu.gameserver.model.gameobjects.Creature; import com.aionemu.gameserver.model.gameobjects.Summon; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.AionClientPacket; import com.aionemu.gameserver.world.World; import com.google.inject.Inject; /** * @author ATracer * */ public class CM_SUMMON_ATTACK extends AionClientPacket { @SuppressWarnings("unused") private int summonObjId; private int targetObjId; @SuppressWarnings("unused") private int unk1; @SuppressWarnings("unused") private int unk2; @SuppressWarnings("unused") private int unk3; @Inject private World world; public CM_SUMMON_ATTACK(int opcode) { super(opcode); } @Override protected void readImpl() { summonObjId = readD(); targetObjId = readD(); unk1 = readC(); unk2 = readH(); unk3 = readC(); } @Override protected void runImpl() { Player activePlayer = getConnection().getActivePlayer(); Summon summon = activePlayer.getSummon(); if(summon == null)//TODO log here? return; Creature creature = (Creature) world.findAionObject(targetObjId); summon.getController().attackTarget(creature); } }