/* * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.dao; import com.aionemu.commons.database.dao.DAO; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.model.gameobjects.player.SkillList; /** * Created on: 15.07.2009 19:33:07 * Edited On: 13.09.2009 19:48:00 * * @author IceReaper, orfeo087, Avol, AEJTester * */ public abstract class PlayerSkillListDAO implements DAO { /** * Returns unique identifier for PlayerSkillListDAO * * @return unique identifier for PlayerSkillListDAO */ @Override public final String getClassName() { return PlayerSkillListDAO.class.getName(); } /** * Returns a list of skilllist for player * @param playerId Player object id. * @return a list of skilllist for player */ public abstract SkillList loadSkillList(int playerId); /** * Updates skill with new information * * @param playerId * @param skillId * @param skillLevel */ public abstract boolean storeSkills(Player player); }