/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.dao;
import com.aionemu.commons.database.dao.DAO;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.SkillList;
/**
* Created on: 15.07.2009 19:33:07
* Edited On: 13.09.2009 19:48:00
*
* @author IceReaper, orfeo087, Avol, AEJTester
*
*/
public abstract class PlayerSkillListDAO implements DAO
{
/**
* Returns unique identifier for PlayerSkillListDAO
*
* @return unique identifier for PlayerSkillListDAO
*/
@Override
public final String getClassName()
{
return PlayerSkillListDAO.class.getName();
}
/**
* Returns a list of skilllist for player
* @param playerId Player object id.
* @return a list of skilllist for player
*/
public abstract SkillList loadSkillList(int playerId);
/**
* Updates skill with new information
*
* @param playerId
* @param skillId
* @param skillLevel
*/
public abstract boolean storeSkills(Player player);
}