/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.model.legion;
import com.aionemu.gameserver.model.gameobjects.player.Storage;
import com.aionemu.gameserver.model.gameobjects.player.StorageType;
/**
* @author Simple
*/
public class LegionWarehouse extends Storage
{
private Legion legion;
public LegionWarehouse(Legion legion)
{
super(StorageType.LEGION_WAREHOUSE);
this.legion = legion;
this.setLimit(legion.getWarehouseSlots());
}
/**
* @return the legion
*/
public Legion getLegion()
{
return this.legion;
}
/**
* @param legion
* the legion to set
*/
public void setOwnerLegion(Legion legion)
{
this.legion = legion;
}
}