/*
* This file is part of aion-unique <www.aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
* @author Nemiroff
* Date: 17.02.2010
*/
public class SM_ABYSS_RANK_UPDATE extends AionServerPacket
{
private Player player;
private int rankId;
public SM_ABYSS_RANK_UPDATE(Player player)
{
this.player = player;
this.rankId = player.getAbyssRank().getRank().getId();
}
@Override
protected void writeImpl(AionConnection con, ByteBuffer buf)
{
writeD(buf, player.getObjectId());
writeD(buf, rankId);
}
}