/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import org.apache.log4j.Logger;
import com.aionemu.gameserver.model.gameobjects.player.Friend;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
* Sent to update a player's status in a friendlist
* @author Ben
*
*/
public class SM_FRIEND_UPDATE extends AionServerPacket
{
private int friendObjId;
private static Logger log = Logger.getLogger(SM_FRIEND_UPDATE.class);
public SM_FRIEND_UPDATE(int friendObjId)
{
this.friendObjId = friendObjId;
}
/**
* {@inheritDoc}
*/
@Override
public void writeImpl(AionConnection con, ByteBuffer buf)
{
Friend f = con.getActivePlayer().getFriendList().getFriend(friendObjId);
if (f == null)
log.debug("Attempted to update friend list status of " + friendObjId + " for " + con.getActivePlayer().getName() + " - object ID not found on friend list");
else
{
writeS(buf, f.getName());
writeD(buf, f.getLevel());
writeD(buf, f.getPlayerClass().getClassId());
writeC(buf, f.isOnline() ? 1 : 0); // Online status - No idea why this and f.getStatus are used
writeD(buf, f.getMapId());
writeD(buf, f.getLastOnlineTime()); // Date friend was last online as a Unix timestamp.
writeS(buf, f.getNote());
writeC(buf, f.getStatus().getIntValue());
}
}
}