/*
* This file is part of aion-unique <www.aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.itemengine.actions;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.PersistentState;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_UPDATE_ITEM;
import com.aionemu.gameserver.network.aion.serverpackets.SM_UPDATE_PLAYER_APPEARANCE;
import com.aionemu.gameserver.utils.PacketSendUtility;
/**
* @author IceReaper
*
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "DyeAction")
public class DyeAction extends AbstractItemAction
{
@XmlAttribute(name = "color")
protected String color;
@Override
public void act(Player player, Item parentItem, Item targetItem)
{
if (targetItem.getItemTemplate().isItemDyePermitted())
{
if (color.equals("no"))
{
targetItem.setItemColor(0);
}
else
{
int rgb = Integer.parseInt(color, 16);
int bgra = 0xFF | ((rgb & 0xFF) << 24) | ((rgb & 0xFF00) << 8) | ((rgb & 0xFF0000) >>> 8);
targetItem.setItemColor(bgra);
}
// item is equipped, so need broadcast packet
if (player.getEquipment().getEquippedItemByObjId(targetItem.getObjectId()) != null)
{
PacketSendUtility.broadcastPacket(player, new SM_UPDATE_PLAYER_APPEARANCE(player.getObjectId(), player.getEquipment().getEquippedItemsWithoutStigma()), true);
player.getEquipment().setPersistentState(PersistentState.UPDATE_REQUIRED);
}
// item is not equipped
else
player.getInventory().setPersistentState(PersistentState.UPDATE_REQUIRED);
PacketSendUtility.sendPacket(player, new SM_UPDATE_ITEM(targetItem));
player.getInventory().removeFromBagByObjectId(parentItem.getObjectId(), 1);
}
}
}