/* * This file is part of aion-unique <www.aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.itemengine.actions; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlType; import com.aionemu.gameserver.model.gameobjects.Item; import com.aionemu.gameserver.model.gameobjects.PersistentState; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.serverpackets.SM_UPDATE_ITEM; import com.aionemu.gameserver.network.aion.serverpackets.SM_UPDATE_PLAYER_APPEARANCE; import com.aionemu.gameserver.utils.PacketSendUtility; /** * @author IceReaper * */ @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "DyeAction") public class DyeAction extends AbstractItemAction { @XmlAttribute(name = "color") protected String color; @Override public void act(Player player, Item parentItem, Item targetItem) { if (targetItem.getItemTemplate().isItemDyePermitted()) { if (color.equals("no")) { targetItem.setItemColor(0); } else { int rgb = Integer.parseInt(color, 16); int bgra = 0xFF | ((rgb & 0xFF) << 24) | ((rgb & 0xFF00) << 8) | ((rgb & 0xFF0000) >>> 8); targetItem.setItemColor(bgra); } // item is equipped, so need broadcast packet if (player.getEquipment().getEquippedItemByObjId(targetItem.getObjectId()) != null) { PacketSendUtility.broadcastPacket(player, new SM_UPDATE_PLAYER_APPEARANCE(player.getObjectId(), player.getEquipment().getEquippedItemsWithoutStigma()), true); player.getEquipment().setPersistentState(PersistentState.UPDATE_REQUIRED); } // item is not equipped else player.getInventory().setPersistentState(PersistentState.UPDATE_REQUIRED); PacketSendUtility.sendPacket(player, new SM_UPDATE_ITEM(targetItem)); player.getInventory().removeFromBagByObjectId(parentItem.getObjectId(), 1); } } }