/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.model.templates.itemset;
import java.util.List;
import javax.xml.bind.Unmarshaller;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlRootElement;
/**
* @author ATracer, modified by Antivirus
*
*/
@XmlRootElement(name = "itemset")
@XmlAccessorType(XmlAccessType.FIELD)
public class ItemSetTemplate
{
@XmlElement(required = true)
protected List<ItemPart> itempart;
@XmlElement(required = true)
protected List<PartBonus> partbonus;
protected FullBonus fullbonus;
@XmlAttribute
protected String name;
@XmlAttribute
protected int id;
/*
* Final setting
*/
void afterUnmarshal(Unmarshaller u, Object parent)
{
if(fullbonus != null)
{
// Set number of items to apply the full bonus
fullbonus.setNumberOfItems( itempart.size());
}
}
/**
* @return the itempart
*/
public List<ItemPart> getItempart()
{
return itempart;
}
/**
* @return the partbonus
*/
public List<PartBonus> getPartbonus()
{
return partbonus;
}
/**
* @return the fullbonus
*/
public FullBonus getFullbonus()
{
return fullbonus;
}
/**
* @return the name
*/
public String getName()
{
return name;
}
/**
* @return the id
*/
public int getId()
{
return id;
}
}