/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.model.templates.itemset; import java.util.List; import javax.xml.bind.Unmarshaller; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlElement; import javax.xml.bind.annotation.XmlRootElement; /** * @author ATracer, modified by Antivirus * */ @XmlRootElement(name = "itemset") @XmlAccessorType(XmlAccessType.FIELD) public class ItemSetTemplate { @XmlElement(required = true) protected List<ItemPart> itempart; @XmlElement(required = true) protected List<PartBonus> partbonus; protected FullBonus fullbonus; @XmlAttribute protected String name; @XmlAttribute protected int id; /* * Final setting */ void afterUnmarshal(Unmarshaller u, Object parent) { if(fullbonus != null) { // Set number of items to apply the full bonus fullbonus.setNumberOfItems( itempart.size()); } } /** * @return the itempart */ public List<ItemPart> getItempart() { return itempart; } /** * @return the partbonus */ public List<PartBonus> getPartbonus() { return partbonus; } /** * @return the fullbonus */ public FullBonus getFullbonus() { return fullbonus; } /** * @return the name */ public String getName() { return name; } /** * @return the id */ public int getId() { return id; } }