/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.world; import java.util.Collection; import java.util.Iterator; import com.aionemu.gameserver.model.gameobjects.VisibleObject; import com.aionemu.gameserver.model.gameobjects.player.Player; /** * @author Mr. Poke * */ public class StaticObjectKnownList extends KnownList { /** * @param owner */ public StaticObjectKnownList(VisibleObject owner) { super(owner); } /** * Add VisibleObject to this KnownList. * * @param object */ @Override protected void add(VisibleObject object) { if (object instanceof Player) super.add(object); } /** * Find objects that are in visibility range. */ @Override protected void findVisibleObjects() { if(owner == null || !owner.isSpawned()) return; Iterator<MapRegion> neighboursIt = owner.getActiveRegion().getNeighboursIterator(); while(neighboursIt.hasNext()) { MapRegion r = neighboursIt.next(); Collection<VisibleObject> objects = r.getObjects(); for(VisibleObject newObject : objects) { if(newObject == owner || newObject == null) continue; if (!(newObject instanceof Player)) continue; if(!checkObjectInRange(owner, newObject)) continue; /** * New object is not known. */ if(knownObjects.put(newObject.getObjectId(), newObject) == null) { newObject.getKnownList().add(owner); owner.getController().see(newObject); } } } } }