/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.world;
import java.util.Collection;
import java.util.Iterator;
import com.aionemu.gameserver.model.gameobjects.VisibleObject;
import com.aionemu.gameserver.model.gameobjects.player.Player;
/**
* @author Mr. Poke
*
*/
public class StaticObjectKnownList extends KnownList
{
/**
* @param owner
*/
public StaticObjectKnownList(VisibleObject owner)
{
super(owner);
}
/**
* Add VisibleObject to this KnownList.
*
* @param object
*/
@Override
protected void add(VisibleObject object)
{
if (object instanceof Player)
super.add(object);
}
/**
* Find objects that are in visibility range.
*/
@Override
protected void findVisibleObjects()
{
if(owner == null || !owner.isSpawned())
return;
Iterator<MapRegion> neighboursIt = owner.getActiveRegion().getNeighboursIterator();
while(neighboursIt.hasNext())
{
MapRegion r = neighboursIt.next();
Collection<VisibleObject> objects = r.getObjects();
for(VisibleObject newObject : objects)
{
if(newObject == owner || newObject == null)
continue;
if (!(newObject instanceof Player))
continue;
if(!checkObjectInRange(owner, newObject))
continue;
/**
* New object is not known.
*/
if(knownObjects.put(newObject.getObjectId(), newObject) == null)
{
newObject.getKnownList().add(owner);
owner.getController().see(newObject);
}
}
}
}
}