/* * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.dao; //~--- non-JDK imports -------------------------------------------------------- import com.aionemu.commons.database.dao.DAO; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.model.gameobjects.player.PlayerAppearance; /** * Class that is responsible for loading/storing player appearance * * @author SoulKeeper */ public abstract class PlayerAppearanceDAO implements DAO { /** * Returns unique identifier for PlayerAppearanceDAO * * @return unique identifier for PlayerAppearanceDAO */ @Override public final String getClassName() { return PlayerAppearanceDAO.class.getName(); } /** * Loads player apperance DAO by player ID.<br> * Returns null if not found in database * * @param playerId * player id * @return player appearance or null */ public abstract PlayerAppearance load(int playerId); /** * Saves player appearance in database.<br> * Actually calls {@link #store(int, com.aionemu.gameserver.model.gameobjects.player.PlayerAppearance)} * * @param player * whos appearance to store * @return true, if sql query was successful, false overwise */ public final boolean store(Player player) { return store(player.getObjectId(), player.getPlayerAppearance()); } /** * Stores appearance in database * * @param id * player id * @param playerAppearance * player appearance * @return true, if sql query was successful, false overwise */ public abstract boolean store(int id, PlayerAppearance playerAppearance); }