/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package quest.ishalgen;
import com.aionemu.gameserver.model.PlayerClass;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.QuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
* @author MrPoke
*
*/
public class _2132ANewSkill extends QuestHandler
{
private final static int questId = 2132;
public _2132ANewSkill()
{
super(questId);
}
@Override
public void register()
{
qe.addQuestLvlUp(questId);
qe.setNpcQuestData(203527).addOnTalkEvent(questId); // Warrior
qe.setNpcQuestData(203528).addOnTalkEvent(questId); // Scout
qe.setNpcQuestData(203529).addOnTalkEvent(questId); // Mage
qe.setNpcQuestData(203530).addOnTalkEvent(questId); // Priest
}
@Override
public boolean onLvlUpEvent(QuestEnv env)
{
Player player = env.getPlayer();
if (player.getCommonData().getLevel() < 3)
return false;
QuestState qs = player.getQuestStateList().getQuestState(questId);
if(qs != null)
return false;
env.setQuestId(questId);
if (questService.startQuest(env, QuestStatus.START))
{
qs = player.getQuestStateList().getQuestState(questId);
qs.setStatus(QuestStatus.REWARD);
switch(player.getCommonData().getPlayerClass())
{
case WARRIOR:
qs.setQuestVar(1);
break;
case SCOUT:
qs.setQuestVar(2);
break;
case MAGE:
qs.setQuestVar(3);
break;
case PRIEST:
qs.setQuestVar(4);
break;
}
updateQuestStatus(player, qs);
}
return true;
}
@Override
public boolean onDialogEvent(QuestEnv env)
{
final Player player = env.getPlayer();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
if(qs == null || qs.getStatus() != QuestStatus.REWARD)
return false;
int targetId = 0;
if(env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
PlayerClass playerClass = player.getCommonData().getPlayerClass();
switch(targetId)
{
case 203527:
if(playerClass == PlayerClass.WARRIOR)
{
if(env.getDialogId() == -1)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1011);
else if(env.getDialogId() == 1009)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 5);
else
return this.defaultQuestEndDialog(env);
}
return false;
case 203528:
if(playerClass == PlayerClass.SCOUT)
{
if(env.getDialogId() == -1)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1352);
else if(env.getDialogId() == 1009)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 6);
else
return this.defaultQuestEndDialog(env);
}
return false;
case 203529:
if(playerClass == PlayerClass.MAGE)
{
if(env.getDialogId() == -1)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1693);
else if(env.getDialogId() == 1009)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 7);
else
return this.defaultQuestEndDialog(env);
}
return false;
case 203530:
if(playerClass == PlayerClass.PRIEST)
{
if(env.getDialogId() == -1)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2034);
else if(env.getDialogId() == 1009)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 8);
else
return this.defaultQuestEndDialog(env);
}
return false;
}
return false;
}
}