/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package quest.ishalgen; import com.aionemu.gameserver.model.PlayerClass; import com.aionemu.gameserver.model.gameobjects.Npc; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.questEngine.handlers.QuestHandler; import com.aionemu.gameserver.questEngine.model.QuestEnv; import com.aionemu.gameserver.questEngine.model.QuestState; import com.aionemu.gameserver.questEngine.model.QuestStatus; /** * @author MrPoke * */ public class _2132ANewSkill extends QuestHandler { private final static int questId = 2132; public _2132ANewSkill() { super(questId); } @Override public void register() { qe.addQuestLvlUp(questId); qe.setNpcQuestData(203527).addOnTalkEvent(questId); // Warrior qe.setNpcQuestData(203528).addOnTalkEvent(questId); // Scout qe.setNpcQuestData(203529).addOnTalkEvent(questId); // Mage qe.setNpcQuestData(203530).addOnTalkEvent(questId); // Priest } @Override public boolean onLvlUpEvent(QuestEnv env) { Player player = env.getPlayer(); if (player.getCommonData().getLevel() < 3) return false; QuestState qs = player.getQuestStateList().getQuestState(questId); if(qs != null) return false; env.setQuestId(questId); if (questService.startQuest(env, QuestStatus.START)) { qs = player.getQuestStateList().getQuestState(questId); qs.setStatus(QuestStatus.REWARD); switch(player.getCommonData().getPlayerClass()) { case WARRIOR: qs.setQuestVar(1); break; case SCOUT: qs.setQuestVar(2); break; case MAGE: qs.setQuestVar(3); break; case PRIEST: qs.setQuestVar(4); break; } updateQuestStatus(player, qs); } return true; } @Override public boolean onDialogEvent(QuestEnv env) { final Player player = env.getPlayer(); final QuestState qs = player.getQuestStateList().getQuestState(questId); if(qs == null || qs.getStatus() != QuestStatus.REWARD) return false; int targetId = 0; if(env.getVisibleObject() instanceof Npc) targetId = ((Npc) env.getVisibleObject()).getNpcId(); PlayerClass playerClass = player.getCommonData().getPlayerClass(); switch(targetId) { case 203527: if(playerClass == PlayerClass.WARRIOR) { if(env.getDialogId() == -1) return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1011); else if(env.getDialogId() == 1009) return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 5); else return this.defaultQuestEndDialog(env); } return false; case 203528: if(playerClass == PlayerClass.SCOUT) { if(env.getDialogId() == -1) return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1352); else if(env.getDialogId() == 1009) return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 6); else return this.defaultQuestEndDialog(env); } return false; case 203529: if(playerClass == PlayerClass.MAGE) { if(env.getDialogId() == -1) return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1693); else if(env.getDialogId() == 1009) return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 7); else return this.defaultQuestEndDialog(env); } return false; case 203530: if(playerClass == PlayerClass.PRIEST) { if(env.getDialogId() == -1) return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2034); else if(env.getDialogId() == 1009) return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 8); else return this.defaultQuestEndDialog(env); } return false; } return false; } }