/* * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.controllers; public enum ReviveType { /** * Revive to bindpoint */ BIND_REVIVE(0), /** * Revive from item */ ITEM_REVIVE(1), /** * Bind + item revive ?? */ BIND_ITEM_REVIVE(2), /** * Revive from skill */ SKILL_REVIVE(3), /** * Revive to Kisk */ KISK_REVIVE(4); private int typeId; /** * Constructor. * * @param typeId */ private ReviveType(int typeId) { this.typeId = typeId; } public int getReviveTypeId() { return typeId; } public static ReviveType getReviveTypeById(int id) { for(ReviveType rt : values()) { if(rt.typeId == id) return rt; } throw new IllegalArgumentException("Unsupported revive type: " + id); } }