/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.controllers;
public enum ReviveType
{
/**
* Revive to bindpoint
*/
BIND_REVIVE(0),
/**
* Revive from item
*/
ITEM_REVIVE(1),
/**
* Bind + item revive ??
*/
BIND_ITEM_REVIVE(2),
/**
* Revive from skill
*/
SKILL_REVIVE(3),
/**
* Revive to Kisk
*/
KISK_REVIVE(4);
private int typeId;
/**
* Constructor.
*
* @param typeId
*/
private ReviveType(int typeId)
{
this.typeId = typeId;
}
public int getReviveTypeId()
{
return typeId;
}
public static ReviveType getReviveTypeById(int id)
{
for(ReviveType rt : values())
{
if(rt.typeId == id)
return rt;
}
throw new IllegalArgumentException("Unsupported revive type: " + id);
}
}