/* * This file is part of aion-unique <www.aion-unique.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.serverpackets; import java.nio.ByteBuffer; import java.util.Collection; import com.aionemu.gameserver.network.aion.AionConnection; import com.aionemu.gameserver.network.aion.AionServerPacket; import com.aionemu.gameserver.skillengine.model.Effect; /** * @author ATracer */ public class SM_ABNORMAL_EFFECT extends AionServerPacket { private int effectedId; private int abnormals; private Collection<Effect> effects; public SM_ABNORMAL_EFFECT(int effectedId, int abnormals, Collection<Effect> effects) { this.effects = effects; this.abnormals = abnormals; this.effectedId = effectedId; } @Override protected void writeImpl(AionConnection con, ByteBuffer buf) { writeD(buf, effectedId); writeC(buf, 1); //unk isdebuff writeD(buf, 0); //unk writeD(buf, abnormals); //unk writeH(buf, effects.size()); //effects size for(Effect effect : effects) { writeH(buf, effect.getSkillId()); writeC(buf, effect.getSkillLevel()); writeC(buf, effect.getTargetSlot()); writeD(buf, effect.getElapsedTime()); } } }