/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.skillengine.task; import java.util.concurrent.Future; import com.aionemu.gameserver.model.gameobjects.VisibleObject; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.utils.ThreadPoolManager; /** * @author ATracer * */ public abstract class AbstractInteractionTask { private Future<?> task; private int interval = 2500; protected Player requestor; protected VisibleObject responder; /** * * @param requestor * @param responder */ public AbstractInteractionTask(Player requestor, VisibleObject responder) { super(); this.requestor = requestor; this.responder = responder; } /** * Called on each interaction * * @return */ protected abstract boolean onInteraction(); /** * Called when interaction is complete */ protected abstract void onInteractionFinish(); /** * Called before interaction is started */ protected abstract void onInteractionStart(); /** * Called when interaction is not complete and need to be aborted */ protected abstract void onInteractionAbort(); /** * Interaction scheduling method */ public void start() { onInteractionStart(); task = ThreadPoolManager.getInstance().scheduleAtFixedRate(new Runnable(){ @Override public void run() { if(!validateParticipants()) stop(); boolean stopTask = onInteraction(); if(stopTask) stop(); } }, 1000, interval); } /** * Stop current interaction */ public void stop() { onInteractionFinish(); if(task != null && !task.isCancelled()) { task.cancel(true); task = null; } } /** * Abort current interaction */ public void abort() { onInteractionAbort(); stop(); } /** * * @return true or false */ public boolean isInProgress() { return task != null && !task.isCancelled(); } /** * * @return true or false */ public boolean validateParticipants() { return requestor != null; } }