/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
*
* @author Simple
*
*/
public class SM_LEGION_LEAVE_MEMBER extends AionServerPacket
{
private String name;
private String name1;
private int playerObjId;
private int msgId;
public SM_LEGION_LEAVE_MEMBER(int msgId, int playerObjId, String name)
{
this.msgId = msgId;
this.playerObjId = playerObjId;
this.name = name;
}
public SM_LEGION_LEAVE_MEMBER(int msgId, int playerObjId, String name, String name1)
{
this.msgId = msgId;
this.playerObjId = playerObjId;
this.name = name;
this.name1 = name1;
}
@Override
public void writeImpl(AionConnection con, ByteBuffer buf)
{
writeD(buf, playerObjId);
writeC(buf, 0x00); // isMember ? 1 : 0
writeD(buf, 0x00); // unix time for log off
writeD(buf, msgId);
writeS(buf, name);
writeS(buf, name1);
}
}