/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.serverpackets; import java.nio.ByteBuffer; import com.aionemu.gameserver.network.aion.AionConnection; import com.aionemu.gameserver.network.aion.AionServerPacket; /** * * @author Simple * */ public class SM_LEGION_LEAVE_MEMBER extends AionServerPacket { private String name; private String name1; private int playerObjId; private int msgId; public SM_LEGION_LEAVE_MEMBER(int msgId, int playerObjId, String name) { this.msgId = msgId; this.playerObjId = playerObjId; this.name = name; } public SM_LEGION_LEAVE_MEMBER(int msgId, int playerObjId, String name, String name1) { this.msgId = msgId; this.playerObjId = playerObjId; this.name = name; this.name1 = name1; } @Override public void writeImpl(AionConnection con, ByteBuffer buf) { writeD(buf, playerObjId); writeC(buf, 0x00); // isMember ? 1 : 0 writeD(buf, 0x00); // unix time for log off writeD(buf, msgId); writeS(buf, name); writeS(buf, name1); } }