/** * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.serverpackets; import java.nio.ByteBuffer; import com.aionemu.gameserver.network.aion.AionConnection; import com.aionemu.gameserver.network.aion.AionServerPacket; /** * @author -Nemesiss- * */ public class SM_L2AUTH_LOGIN_CHECK extends AionServerPacket { /** * True if client is authed. */ private final boolean ok; /** * Constructs new <tt>SM_L2AUTH_LOGIN_CHECK </tt> packet * * @param ok */ public SM_L2AUTH_LOGIN_CHECK(boolean ok) { this.ok = ok; } /** * {@inheritDoc} */ @Override protected void writeImpl(AionConnection con, ByteBuffer buf) { writeD(buf, ok ? 0x00 : 0x01); writeS(buf, "aionemu_rox!!!"); } }