/*
* This file is part of aion-unique <aionu-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.dao;
import java.util.Set;
import com.aionemu.commons.database.dao.DAO;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.items.GodStone;
import com.aionemu.gameserver.model.items.ManaStone;
/**
* @author ATracer
*
*/
public abstract class ItemStoneListDAO implements DAO
{
/**
* Loads stones of item
*
* @param item
*/
public abstract void load(Item item);
/**
* @param itemStones
*/
public abstract void store(Set<ManaStone> itemStones);
/**
* Saves stones of player
*
* @param itemStoneList
*/
public abstract void save(Player player);
/**
* @param itemObjId
* @return
*/
public abstract GodStone loadGodstone(int itemObjId);
/**
* @param godStone
*/
public abstract void store(GodStone godStone);
@Override
public String getClassName()
{
return ItemStoneListDAO.class.getName();
}
}