/* * This file is part of aion-unique <aionu-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.dao; import java.util.Set; import com.aionemu.commons.database.dao.DAO; import com.aionemu.gameserver.model.gameobjects.Item; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.model.items.GodStone; import com.aionemu.gameserver.model.items.ManaStone; /** * @author ATracer * */ public abstract class ItemStoneListDAO implements DAO { /** * Loads stones of item * * @param item */ public abstract void load(Item item); /** * @param itemStones */ public abstract void store(Set<ManaStone> itemStones); /** * Saves stones of player * * @param itemStoneList */ public abstract void save(Player player); /** * @param itemObjId * @return */ public abstract GodStone loadGodstone(int itemObjId); /** * @param godStone */ public abstract void store(GodStone godStone); @Override public String getClassName() { return ItemStoneListDAO.class.getName(); } }