/**
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/*
*
* @author sweetkr
*
*/
public class SM_SET_BIND_POINT extends AionServerPacket
{
private final int mapId;
private final float x;
private final float y;
private final float z;
public SM_SET_BIND_POINT(int mapId, float x, float y, float z)
{
this.mapId = mapId;
this.x = x;
this.y = y;
this.z = z;
}
/**
* {@inheritDoc}
*/
@Override
protected void writeImpl(AionConnection con, ByteBuffer buf)
{
writeC(buf, 0x00);// unk
writeC(buf, 0x01);// unk
writeD(buf, mapId);// map id
writeF(buf, x); // coordinate x
writeF(buf, y); // coordinate y
writeF(buf, z); // coordinate z
writeD(buf, 0x00);// unk
}
}