/** * This file is part of aion-unique <aion-unique.smfnew.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.clientpackets; import org.apache.log4j.Logger; import com.aionemu.gameserver.dataholders.TradeListData; import com.aionemu.gameserver.model.gameobjects.Npc; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.model.templates.TradeListTemplate; import com.aionemu.gameserver.model.trade.TradeList; import com.aionemu.gameserver.network.aion.AionClientPacket; import com.aionemu.gameserver.services.PrivateStoreService; import com.aionemu.gameserver.services.TradeService; import com.aionemu.gameserver.world.World; import com.google.inject.Inject; /** * * @author orz modified by ATracer * modified by Simple */ public class CM_BUY_ITEM extends AionClientPacket { @Inject TradeListData tradeListData; @Inject World world; private int sellerObjId; private int unk1; private int amount; private int itemId; private int count; public int unk2; public CM_BUY_ITEM(int opcode) { super(opcode); } /** * Logger */ private static final Logger log = Logger.getLogger(CM_BUY_ITEM.class); @Inject private TradeService tradeService; @Inject private PrivateStoreService privateStoreService; private TradeList tradeList; /** * {@inheritDoc} */ @Override protected void readImpl() { sellerObjId = readD(); unk1 = readH(); amount = readH(); // total no of items tradeList = new TradeList(); tradeList.setSellerObjId(sellerObjId); for(int i = 0; i < amount; i++) { itemId = readD(); count = readD(); unk2 = readD(); // prevent exploit packets if(count < 1) continue; if(unk1 == 12 || unk1 == 13) { tradeList.addBuyItem(itemId, count); } else if(unk1 == 0 || unk1 == 1) { tradeList.addSellItem(itemId, count); } } } /** * {@inheritDoc} */ @Override protected void runImpl() { Player player = getConnection().getActivePlayer(); switch(unk1) { case 0: Player targetPlayer = (Player) player.getActiveRegion().getWorld().findAionObject(sellerObjId); privateStoreService.sellStoreItem(targetPlayer, player, tradeList); break; case 1: tradeService.performSellToShop(player, tradeList); break; case 12: tradeService.performBuyFromShop(player, tradeList); break; case 13: Npc npc = (Npc) world.findAionObject(sellerObjId); TradeListTemplate tlist = tradeListData.getTradeListTemplate(npc.getNpcId()); if(tlist.isAbyss()) tradeService.performBuyFromAbyssShop(player, tradeList); break; default: log.info(String.format("Unhandle shop action unk1: %d", unk1)); break; } } }