/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.model;
/**
* @author Luno
*
*/
public enum NpcType
{
/** These are regular monsters */
ATTACKABLE(0),
/** These are monsters that are pre-aggressive */
AGGRESSIVE(8),
/** These are non attackable NPCs */
NON_ATTACKABLE(38),
/** Binding obelisks **/
RESURRECT(38), //TODO check
/** Mail boxes **/
POSTBOX(38),
/** Action item **/
USEITEM(38),
/** Portals **/
PORTAL(38);
private int someClientSideId;
private NpcType(int id)
{
this.someClientSideId = id;
}
public int getId()
{
return someClientSideId;
}
}