/* * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.model; /** * @author Luno * */ public enum NpcType { /** These are regular monsters */ ATTACKABLE(0), /** These are monsters that are pre-aggressive */ AGGRESSIVE(8), /** These are non attackable NPCs */ NON_ATTACKABLE(38), /** Binding obelisks **/ RESURRECT(38), //TODO check /** Mail boxes **/ POSTBOX(38), /** Action item **/ USEITEM(38), /** Portals **/ PORTAL(38); private int someClientSideId; private NpcType(int id) { this.someClientSideId = id; } public int getId() { return someClientSideId; } }