/* * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package admincommands; import java.util.Iterator; import com.aionemu.gameserver.configs.administration.AdminConfig; import com.aionemu.gameserver.model.gameobjects.AionObject; import com.aionemu.gameserver.model.gameobjects.Gatherable; import com.aionemu.gameserver.model.gameobjects.Npc; import com.aionemu.gameserver.model.gameobjects.StaticObject; import com.aionemu.gameserver.model.gameobjects.VisibleObject; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.spawnengine.SpawnEngine; import com.aionemu.gameserver.utils.PacketSendUtility; import com.aionemu.gameserver.utils.chathandlers.AdminCommand; import com.aionemu.gameserver.world.World; import com.google.inject.Inject; /** * @author Luno * */ public class ReloadSpawns extends AdminCommand { @Inject private World world; @Inject private SpawnEngine spawnEngine; /** * The constructor of Reload Spawns Command */ public ReloadSpawns() { super("reload_spawn"); } @Override public void executeCommand(Player admin, String[] params) { if(admin.getAccessLevel() < AdminConfig.COMMAND_RELOADSPAWNS) { PacketSendUtility.sendMessage(admin, "You dont have enough rights to execute this command"); return; } // despawn all Iterator<AionObject> it = world.getObjectsIterator(); while(it.hasNext()) { AionObject obj = it.next(); if(obj instanceof Npc || obj instanceof Gatherable || obj instanceof StaticObject) { ((VisibleObject) obj).getController().delete(); } } // spawn all; spawnEngine.spawnAll(); } }