/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package admincommands;
import java.util.Iterator;
import com.aionemu.gameserver.configs.administration.AdminConfig;
import com.aionemu.gameserver.model.gameobjects.AionObject;
import com.aionemu.gameserver.model.gameobjects.Gatherable;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.StaticObject;
import com.aionemu.gameserver.model.gameobjects.VisibleObject;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.spawnengine.SpawnEngine;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.chathandlers.AdminCommand;
import com.aionemu.gameserver.world.World;
import com.google.inject.Inject;
/**
* @author Luno
*
*/
public class ReloadSpawns extends AdminCommand
{
@Inject
private World world;
@Inject
private SpawnEngine spawnEngine;
/**
* The constructor of Reload Spawns Command
*/
public ReloadSpawns()
{
super("reload_spawn");
}
@Override
public void executeCommand(Player admin, String[] params)
{
if(admin.getAccessLevel() < AdminConfig.COMMAND_RELOADSPAWNS)
{
PacketSendUtility.sendMessage(admin, "You dont have enough rights to execute this command");
return;
}
// despawn all
Iterator<AionObject> it = world.getObjectsIterator();
while(it.hasNext())
{
AionObject obj = it.next();
if(obj instanceof Npc || obj instanceof Gatherable || obj instanceof StaticObject)
{
((VisibleObject) obj).getController().delete();
}
}
// spawn all;
spawnEngine.spawnAll();
}
}