/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package quest.ascension;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import com.aionemu.gameserver.configs.main.CustomConfig;
import com.aionemu.gameserver.model.PlayerClass;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.stats.StatEnum;
import com.aionemu.gameserver.model.templates.quest.QuestItems;
import com.aionemu.gameserver.network.aion.SystemMessageId;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_PLAY_MOVIE;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.questEngine.handlers.QuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
import com.aionemu.gameserver.services.InstanceService;
import com.aionemu.gameserver.services.ItemService;
import com.aionemu.gameserver.services.TeleportService;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import com.aionemu.gameserver.world.World;
import com.aionemu.gameserver.world.WorldMapInstance;
import com.google.inject.Inject;
/**
* @author MrPoke
*
*/
public class _2008Ascension extends QuestHandler
{
private final static int questId = 2008;
@Inject
World world;
@Inject
TeleportService teleportService;
@Inject
ItemService itemService;
@Inject
InstanceService instanceService;
public _2008Ascension()
{
super(questId);
}
@Override
public void register()
{
if(CustomConfig.ENABLE_SIMPLE_2NDCLASS)
return;
qe.addQuestLvlUp(questId);
qe.setNpcQuestData(203550).addOnTalkEvent(questId);
qe.setNpcQuestData(790003).addOnTalkEvent(questId);
qe.setNpcQuestData(790002).addOnTalkEvent(questId);
qe.setNpcQuestData(203546).addOnTalkEvent(questId);
qe.setNpcQuestData(205020).addOnTalkEvent(questId);
qe.setNpcQuestData(205040).addOnKillEvent(questId);
qe.setNpcQuestData(205041).addOnAttackEvent(questId);
qe.setQuestMovieEndIds(152).add(questId);
qe.addOnEnterWorld(questId);
qe.addOnDie(questId);
}
@Override
public boolean onKillEvent(QuestEnv env)
{
Player player = env.getPlayer();
int instanceId = player.getInstanceId();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if(qs == null || qs.getStatus() != QuestStatus.START)
return false;
int var = qs.getQuestVarById(0);
int targetId = 0;
if(env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
if(targetId == 205040)
{
if(var >= 51 && var <= 53)
{
qs.setQuestVar(qs.getQuestVars().getQuestVars() + 1);
updateQuestStatus(player, qs);
return true;
}
else if(var == 54)
{
qs.setQuestVar(5);
updateQuestStatus(player, qs);
Npc mob = (Npc) questService.addNewSpawn(320010000, instanceId, 205041, 301f, 259f, 205.5f, (byte) 0, true);
// TODO: Tempt decrease P attack.
mob.getGameStats().setStat(StatEnum.MAIN_HAND_POWER, mob.getGameStats().getCurrentStat(StatEnum.MAIN_HAND_POWER) / 3);
mob.getAggroList().addDamage(player, 1000);
return true;
}
}
return false;
}
@Override
public boolean onAttackEvent(QuestEnv env)
{
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if(qs == null || qs.getStatus() != QuestStatus.START || qs.getQuestVars().getQuestVars() != 5)
return false;
int targetId = 0;
if(env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
if(targetId != 205041)
return false;
Npc npc = (Npc) env.getVisibleObject();
if(npc.getLifeStats().getCurrentHp() < npc.getLifeStats().getMaxHp() / 2)
{
PacketSendUtility.sendPacket(player, new SM_PLAY_MOVIE(0, 152));
npc.getController().onDelete();
}
return false;
}
@Override
public boolean onDialogEvent(QuestEnv env)
{
final Player player = env.getPlayer();
final int instanceId = player.getInstanceId();
final QuestState qs = player.getQuestStateList().getQuestState(questId);
if(qs == null)
return false;
int var = qs.getQuestVars().getQuestVars();
int targetId = 0;
if(env.getVisibleObject() instanceof Npc)
targetId = ((Npc) env.getVisibleObject()).getNpcId();
if(qs.getStatus() == QuestStatus.START)
{
if(targetId == 203550)
{
switch(env.getDialogId())
{
case 25:
if(var == 0)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1011);
else if(var == 4)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2375);
else if(var == 6)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2716);
case 2376:
if(var == 4)
{
PacketSendUtility.sendPacket(player, new SM_PLAY_MOVIE(0, 57));
player.getInventory().removeFromBagByItemId(182203009, 1);
player.getInventory().removeFromBagByItemId(182203010, 1);
player.getInventory().removeFromBagByItemId(182203011, 1);
return false;
}
case 10000:
if(var == 0)
{
qs.setQuestVarById(0, var + 1);
updateQuestStatus(player, qs);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
case 10004:
if(var == 4)
{
qs.setQuestVar(99);
updateQuestStatus(player, qs);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 0));
// Create instance
WorldMapInstance newInstance = instanceService.getNextAvailableInstance(320010000, 60 * 20);
instanceService.registerPlayerWithInstance(newInstance, player);
teleportService.teleportTo(player, 320010000, newInstance.getInstanceId(), 457.65f, 426.8f, 230.4f, 0);
return true;
}
case 10005:
if(var == 6)
{
PlayerClass playerClass = player.getCommonData().getPlayerClass();
if(playerClass == PlayerClass.WARRIOR)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 3057);
else if(playerClass == PlayerClass.SCOUT)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 3398);
else if(playerClass == PlayerClass.MAGE)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 3739);
else if(playerClass == PlayerClass.PRIEST)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 4080);
}
case 10006:
if(var == 6)
return setPlayerClass(env, qs, PlayerClass.GLADIATOR);
case 10007:
if(var == 6)
return setPlayerClass(env, qs, PlayerClass.TEMPLAR);
case 10008:
if(var == 6)
return setPlayerClass(env, qs, PlayerClass.ASSASSIN);
case 10009:
if(var == 6)
return setPlayerClass(env, qs, PlayerClass.RANGER);
case 10010:
if(var == 6)
return setPlayerClass(env, qs, PlayerClass.SORCERER);
case 10011:
if(var == 6)
return setPlayerClass(env, qs, PlayerClass.SPIRIT_MASTER);
case 10012:
if(var == 6)
return setPlayerClass(env, qs, PlayerClass.CHANTER);
case 10013:
if(var == 6)
return setPlayerClass(env, qs, PlayerClass.CLERIC);
}
}
else if(targetId == 790003)
{
switch(env.getDialogId())
{
case 25:
if(var == 1)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1352);
case 10001:
if(var == 1)
{
if(player.getInventory().getItemCountByItemId(182203009) == 0)
if (itemService.addItems(player, Collections.singletonList(new QuestItems(182203009, 1))))
return true;
qs.setQuestVarById(0, var + 1);
updateQuestStatus(player, qs);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
}
}
else if(targetId == 790002)
{
switch(env.getDialogId())
{
case 25:
if(var == 2)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1693);
case 10002:
if(var == 2)
{
if(player.getInventory().getItemCountByItemId(182203010) == 0)
if (!itemService.addItems(player, Collections.singletonList(new QuestItems(182203010, 1))))
return true;
qs.setQuestVarById(0, var + 1);
updateQuestStatus(player, qs);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
}
}
else if(targetId == 203546)
{
switch(env.getDialogId())
{
case 25:
if(var == 3)
return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2034);
case 10003:
if(var == 3)
{
if(player.getInventory().getItemCountByItemId(182203011) == 0)
if (!itemService.addItems(player, Collections.singletonList(new QuestItems(182203011, 1))))
return true;
qs.setQuestVarById(0, var + 1);
updateQuestStatus(player, qs);
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
return true;
}
}
}
else if(targetId == 205020)
{
switch(env.getDialogId())
{
case 25:
if(var == 99)
{
PacketSendUtility.sendPacket(player, new SM_EMOTION(player, 6, 3001, 0));
qs.setQuestVar(50);
updateQuestStatus(player, qs);
ThreadPoolManager.getInstance().schedule(new Runnable(){
@Override
public void run()
{
qs.setQuestVar(51);
updateQuestStatus(player, qs);
List<Npc> mobs = new ArrayList<Npc>();
mobs.add((Npc) questService.addNewSpawn(320010000, instanceId, 205040, 294f, 277f, 207f, (byte) 0, true));
mobs.add((Npc) questService.addNewSpawn(320010000, instanceId, 205040, 305f, 279f, 206.5f, (byte) 0, true));
mobs.add((Npc) questService.addNewSpawn(320010000, instanceId, 205040, 298f, 253f, 205.7f, (byte) 0, true));
mobs.add((Npc) questService.addNewSpawn(320010000, instanceId, 205040, 306f, 251f, 206f, (byte) 0, true));
for(Npc mob : mobs)
{
// TODO: Tempt decrease P attack.
mob.getGameStats().setStat(StatEnum.MAIN_HAND_POWER, mob.getGameStats().getCurrentStat(StatEnum.MAIN_HAND_POWER) / 3);
mob.getGameStats().setStat(StatEnum.PHYSICAL_DEFENSE, 0);
mob.getAggroList().addDamage(player, 1000);
}
}
}, 43000);
return true;
}
return false;
default:
return false;
}
}
}
else if(qs.getStatus() == QuestStatus.REWARD)
{
if(targetId == 203550)
{
return defaultQuestEndDialog(env);
}
}
return false;
}
@Override
public boolean onLvlUpEvent(QuestEnv env)
{
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if(qs == null)
{
if(player.getCommonData().getLevel() < 9)
return false;
env.setQuestId(questId);
questService.startQuest(env, QuestStatus.START);
return true;
}
return false;
}
public boolean onEnterWorldEvent(QuestEnv env)
{
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if(qs != null && qs.getStatus() == QuestStatus.START)
{
int var = qs.getQuestVars().getQuestVars();
if(var == 5 || (var >= 50 && var <= 55) || var == 99)
{
if(player.getWorldId() != 320010000)
{
qs.setQuestVar(4);
updateQuestStatus(player, qs);
PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(SystemMessageId.QUEST_FAILED_$1, questsData.getQuestById(questId).getName()));
}
}
}
return false;
}
@Override
public boolean onMovieEndEvent(QuestEnv env, int movieId)
{
if(movieId != 152)
return false;
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if(qs == null || qs.getStatus() != QuestStatus.START || qs.getQuestVars().getQuestVars() != 5)
return false;
int instanceId = player.getInstanceId();
questService.addNewSpawn(320010000, instanceId, 203550, 301.92999f, 274.26001f, 205.7f, (byte) 0, true);
qs.setQuestVar(6);
updateQuestStatus(player, qs);
return true;
}
private boolean setPlayerClass(QuestEnv env, QuestState qs, PlayerClass playerClass)
{
Player player = env.getPlayer();
player.getCommonData().setPlayerClass(playerClass);
player.getCommonData().upgradePlayer();
qs.setStatus(QuestStatus.REWARD);
updateQuestStatus(player, qs);
sendQuestDialog(player, env.getVisibleObject().getObjectId(), 5);
return true;
}
public boolean onDieEvent(QuestEnv env)
{
Player player = env.getPlayer();
QuestState qs = player.getQuestStateList().getQuestState(questId);
if(qs == null || qs.getStatus() != QuestStatus.START)
return false;
if(qs.getStatus() != QuestStatus.START)
return false;
int var = qs.getQuestVars().getQuestVars();
if(var == 5 || (var >= 51 && var <= 53))
{
qs.setQuestVar(4);
updateQuestStatus(player, qs);
PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(SystemMessageId.QUEST_FAILED_$1, questsData.getQuestById(env.getQuestId()).getName()));
}
return false;
}
}