/** * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.utils.chathandlers; import com.aionemu.gameserver.model.ChatType; import com.aionemu.gameserver.model.gameobjects.player.Player; /** * ChatHandler is called every time when player is trying to send a message using chat. ChatHandler can decide whether * message should be send later to players (i.e. admin command handler will block it) and can also change the content of * the message ( for example censor may put *** in place of vulgar words) * * @author Luno * */ public interface ChatHandler { /** * This method may check content of message and take proper actions based on it. The message can be changed and also * blocked to forwarding to players. * * @param chatType * @param message * @param sender * @return response {@link ChatHandlerResponse} */ public ChatHandlerResponse handleChatMessage(ChatType chatType, String message, Player sender); }