/*
* This file is part of aion-unique <aion-unique.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.model.templates;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlRootElement;
/**
* @author avol
*
*/
@XmlRootElement(name="bind_points")
@XmlAccessorType(XmlAccessType.NONE)
public class BindPointTemplate
{
@XmlAttribute(name = "name", required = true)
private String name;
@XmlAttribute(name = "npcid")
private int npcId;
@XmlAttribute(name = "bindid")
private int bindId;
@XmlAttribute(name = "mapid")
private int mapId = 0;
@XmlAttribute(name = "posX")
private float x = 0;
@XmlAttribute(name = "posY")
private float y = 0;
@XmlAttribute(name = "posZ")
private float z = 0;
@XmlAttribute(name = "price")
private int price = 0;
public String getName()
{
return name;
}
public int getNpcId()
{
return npcId;
}
public int getBindId()
{
return bindId;
}
public int getZoneId()
{
return mapId;
}
public float getX()
{
return x;
}
public float getY()
{
return y;
}
public float getZ()
{
return z;
}
public int getPrice()
{
return price;
}
}