/* * This file is part of aion-unique <aion-unique.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.model.templates; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlRootElement; /** * @author avol * */ @XmlRootElement(name="bind_points") @XmlAccessorType(XmlAccessType.NONE) public class BindPointTemplate { @XmlAttribute(name = "name", required = true) private String name; @XmlAttribute(name = "npcid") private int npcId; @XmlAttribute(name = "bindid") private int bindId; @XmlAttribute(name = "mapid") private int mapId = 0; @XmlAttribute(name = "posX") private float x = 0; @XmlAttribute(name = "posY") private float y = 0; @XmlAttribute(name = "posZ") private float z = 0; @XmlAttribute(name = "price") private int price = 0; public String getName() { return name; } public int getNpcId() { return npcId; } public int getBindId() { return bindId; } public int getZoneId() { return mapId; } public float getX() { return x; } public float getY() { return y; } public float getZ() { return z; } public int getPrice() { return price; } }