/* * This file is part of aion-unique <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.model.templates.npcskill; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlType; /** * @author AionChs Master * */ @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "npcskill") public class NpcSkillTemplate { @XmlAttribute(name = "id") protected int id; @XmlAttribute(name = "skillid") protected int skillid; @XmlAttribute(name = "skilllevel") protected int skilllevel; @XmlAttribute(name = "probability") protected int probability; @XmlAttribute(name = "abouthp") protected boolean abouthp; /** * @return the id */ public int getId() { return id; } /** * @return the skillid */ public int getSkillid() { return skillid; } /** * @return the skilllevel */ public int getSkillLevel() { return skilllevel; } /** * @return the probability */ public int getProbability() { return probability; } /** * @return the abouthp */ public boolean isAbooutHp() { return abouthp; } }