/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.model.templates.npcskill;
import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;
/**
* @author AionChs Master
*
*/
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "npcskill")
public class NpcSkillTemplate
{
@XmlAttribute(name = "id")
protected int id;
@XmlAttribute(name = "skillid")
protected int skillid;
@XmlAttribute(name = "skilllevel")
protected int skilllevel;
@XmlAttribute(name = "probability")
protected int probability;
@XmlAttribute(name = "abouthp")
protected boolean abouthp;
/**
* @return the id
*/
public int getId()
{
return id;
}
/**
* @return the skillid
*/
public int getSkillid()
{
return skillid;
}
/**
* @return the skilllevel
*/
public int getSkillLevel()
{
return skilllevel;
}
/**
* @return the probability
*/
public int getProbability()
{
return probability;
}
/**
* @return the abouthp
*/
public boolean isAbooutHp()
{
return abouthp;
}
}