/* * This file is part of aion-emu <aion-emu.com>. * * aion-emu is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-emu is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-emu. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.serverpackets; import java.nio.ByteBuffer; import com.aionemu.gameserver.network.aion.AionConnection; import com.aionemu.gameserver.network.aion.AionServerPacket; /** * This packet is used to teleport player * * @author Luno , orz * */ public class SM_TELEPORT_LOC extends AionServerPacket { private int mapId; private float x , y , z; public SM_TELEPORT_LOC(int mapId, float x, float y, float z) { this.mapId = mapId; this.x = x; this.y = y; this.z = z; } /** * {@inheritDoc} */ @Override protected void writeImpl(AionConnection con, ByteBuffer buf) { writeC(buf, 3); //unk writeC(buf, 0x90); //unk writeC(buf, 0x9E); //unk writeD(buf, mapId); //mapid writeF(buf, x); //x writeF(buf, y); //y writeF(buf, z); //z writeC(buf, 0); //headling } }