/*
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
* This packet is used to teleport player
*
* @author Luno , orz
*
*/
public class SM_TELEPORT_LOC extends AionServerPacket
{
private int mapId;
private float x , y , z;
public SM_TELEPORT_LOC(int mapId, float x, float y, float z)
{
this.mapId = mapId;
this.x = x;
this.y = y;
this.z = z;
}
/**
* {@inheritDoc}
*/
@Override
protected void writeImpl(AionConnection con, ByteBuffer buf)
{
writeC(buf, 3); //unk
writeC(buf, 0x90); //unk
writeC(buf, 0x9E); //unk
writeD(buf, mapId); //mapid
writeF(buf, x); //x
writeF(buf, y); //y
writeF(buf, z); //z
writeC(buf, 0); //headling
}
}