/**
* This file is part of aion-emu <aion-emu.com>.
*
* aion-emu is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-emu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-emu. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.loginserver.network.aion.clientpackets;
import com.aionemu.loginserver.GameServerTable;
import com.aionemu.loginserver.network.aion.AionAuthResponse;
import com.aionemu.loginserver.network.aion.AionClientPacket;
import com.aionemu.loginserver.network.aion.AionConnection;
import com.aionemu.loginserver.network.aion.serverpackets.SM_LOGIN_FAIL;
import com.aionemu.loginserver.network.aion.serverpackets.SM_SERVER_LIST;
import java.nio.ByteBuffer;
/**
* @author -Nemesiss-
*/
public class CM_SERVER_LIST extends AionClientPacket
{
/**
* accountId is part of session key - its used for security purposes
*/
private int accountId;
/**
* loginOk is part of session key - its used for security purposes
*/
private int loginOk;
/**
* Constructs new instance of <tt>CM_SERVER_LIST </tt> packet.
*
* @param buf
* @param client
*/
public CM_SERVER_LIST(ByteBuffer buf, AionConnection client)
{
super(buf, client, 0x05);
}
/**
* {@inheritDoc}
*/
@Override
protected void readImpl()
{
accountId = readD();
loginOk = readD();
readD();// unk
}
/**
* {@inheritDoc}
*/
@Override
protected void runImpl()
{
AionConnection con = getConnection();
if (con.getSessionKey().checkLogin(accountId, loginOk))
{
if (GameServerTable.getGameServers().size() == 0)
con.close(new SM_LOGIN_FAIL(AionAuthResponse.NO_GS_REGISTERED), true);
else
sendPacket(new SM_SERVER_LIST());
}
else
{
/**
* Session key is not ok - inform client that smth went wrong - dc client
*/
con.close(new SM_LOGIN_FAIL(AionAuthResponse.SYSTEM_ERROR), true);
}
}
}