/*
* This file is part of aion-unique <aion-unique.com>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.clientpackets;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.services.DropService;
import com.google.inject.Inject;
/**
* @author alexa026
* modified by ATracer
*/
public class CM_LOOT_ITEM extends AionClientPacket
{
private int targetObjectId;
private int index;
@Inject
private DropService dropService;
public CM_LOOT_ITEM(int opcode)
{
super(opcode);
}
/**
* {@inheritDoc}
*/
@Override
protected void readImpl()
{
targetObjectId = readD();
index = readC();
}
/**
* {@inheritDoc}
*/
@Override
protected void runImpl()
{
Player player = getConnection().getActivePlayer();
dropService.requestDropItem(player, targetObjectId, index);
}
}