/* * This file is part of aion-unique <aion-unique.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.clientpackets; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.AionClientPacket; import com.aionemu.gameserver.services.DropService; import com.google.inject.Inject; /** * @author alexa026 * modified by ATracer */ public class CM_LOOT_ITEM extends AionClientPacket { private int targetObjectId; private int index; @Inject private DropService dropService; public CM_LOOT_ITEM(int opcode) { super(opcode); } /** * {@inheritDoc} */ @Override protected void readImpl() { targetObjectId = readD(); index = readC(); } /** * {@inheritDoc} */ @Override protected void runImpl() { Player player = getConnection().getActivePlayer(); dropService.requestDropItem(player, targetObjectId, index); } }