/* * This file is part of aion-emu <aion-unique.org>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.controllers.attack; /** * @author ATracer * */ public enum AttackStatus { DODGE(0), OFFHAND_DODGE(1), PARRY(2), OFFHAND_PARRY(3), BLOCK(4), OFFHAND_BLOCK(5), RESIST(6), OFFHAND_RESIST(7), BUF(8),// ?? OFFHAND_BUF(9), NORMALHIT(10), OFFHAND_NORMALHIT(11), CRITICAL_DODGE(-64), CRITICAL_PARRY(-62), CRITICAL_BLOCK(-60), CRITICAL_RESIST(-58), CRITICAL(-54), OFFHAND_CRITICAL_DODGE(-47), OFFHAND_CRITICAL_PARRY(-45), OFFHAND_CRITICAL_BLOCK(-43), OFFHAND_CRITICAL_RESIST(-41), OFFHAND_CRITICAL(-37); private int _type; private AttackStatus(int type) { this._type = type; } public int getId() { return _type; } }