/*
* This file is part of aion-emu <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.controllers.attack;
/**
* @author ATracer
*
*/
public enum AttackStatus
{
DODGE(0),
OFFHAND_DODGE(1),
PARRY(2),
OFFHAND_PARRY(3),
BLOCK(4),
OFFHAND_BLOCK(5),
RESIST(6),
OFFHAND_RESIST(7),
BUF(8),// ??
OFFHAND_BUF(9),
NORMALHIT(10),
OFFHAND_NORMALHIT(11),
CRITICAL_DODGE(-64),
CRITICAL_PARRY(-62),
CRITICAL_BLOCK(-60),
CRITICAL_RESIST(-58),
CRITICAL(-54),
OFFHAND_CRITICAL_DODGE(-47),
OFFHAND_CRITICAL_PARRY(-45),
OFFHAND_CRITICAL_BLOCK(-43),
OFFHAND_CRITICAL_RESIST(-41),
OFFHAND_CRITICAL(-37);
private int _type;
private AttackStatus(int type)
{
this._type = type;
}
public int getId()
{
return _type;
}
}