/* * This file is part of aion-unique <aion-unique.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.ai.state; /** * @author ATracer * */ public enum AIState { THINKING(5), TALKING(4), AGGRO(3), ACTIVE(3), USESKILL(3), ATTACKING(2), RESTING(1), MOVINGTOHOME(1), NONE(0); private int priority; private AIState(int priority) { this.priority = priority; } public int getPriority() { return priority; } }