/*
* This file is part of aion-unique <www.aion-unique.com>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.network.aion.serverpackets;
import java.nio.ByteBuffer;
import java.util.List;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.items.GodStone;
import com.aionemu.gameserver.network.aion.AionConnection;
import com.aionemu.gameserver.network.aion.AionServerPacket;
/**
*
* @author Avol
* modified by ATracer
*/
public class SM_UPDATE_PLAYER_APPEARANCE extends AionServerPacket
{
public int playerId;
public int size;
public List<Item> items;
public SM_UPDATE_PLAYER_APPEARANCE(int playerId, List<Item> items)
{
this.playerId = playerId;
this.items = items;
this.size = items.size();
}
@Override
protected void writeImpl(AionConnection con, ByteBuffer buf)
{
writeD(buf, playerId);
short mask = 0;
for(Item item : items)
{
mask |= item.getEquipmentSlot();
}
writeH(buf, mask);
for(Item item : items)
{
writeD(buf, item.getItemTemplate().getTemplateId());
GodStone godStone = item.getGodStone();
writeD(buf, godStone != null ? godStone.getItemId() : 0);
writeD(buf, item.getItemColor());
}
}
}