/* * This file is part of aion-unique <www.aion-unique.com>. * * aion-unique is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * aion-unique is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with aion-unique. If not, see <http://www.gnu.org/licenses/>. */ package com.aionemu.gameserver.network.aion.serverpackets; import java.nio.ByteBuffer; import java.util.List; import com.aionemu.gameserver.model.gameobjects.Item; import com.aionemu.gameserver.model.items.GodStone; import com.aionemu.gameserver.network.aion.AionConnection; import com.aionemu.gameserver.network.aion.AionServerPacket; /** * * @author Avol * modified by ATracer */ public class SM_UPDATE_PLAYER_APPEARANCE extends AionServerPacket { public int playerId; public int size; public List<Item> items; public SM_UPDATE_PLAYER_APPEARANCE(int playerId, List<Item> items) { this.playerId = playerId; this.items = items; this.size = items.size(); } @Override protected void writeImpl(AionConnection con, ByteBuffer buf) { writeD(buf, playerId); short mask = 0; for(Item item : items) { mask |= item.getEquipmentSlot(); } writeH(buf, mask); for(Item item : items) { writeD(buf, item.getItemTemplate().getTemplateId()); GodStone godStone = item.getGodStone(); writeD(buf, godStone != null ? godStone.getItemId() : 0); writeD(buf, item.getItemColor()); } } }