/* * Copyright (c) 2002-2011 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengles; import org.lwjgl.util.generator.Alternate; import org.lwjgl.util.generator.Check; import org.lwjgl.util.generator.OutParameter; import org.lwjgl.util.generator.StripPostfix; import org.lwjgl.util.generator.opengl.*; import java.nio.Buffer; import java.nio.ByteBuffer; import java.nio.FloatBuffer; import java.nio.IntBuffer; public interface NV_get_tex_image { int GL_TEXTURE_WIDTH_NV = 0x1000, GL_TEXTURE_HEIGHT_NV = 0x1001, GL_TEXTURE_INTERNAL_FORMAT_NV = 0x1003, GL_TEXTURE_COMPONENTS_NV = GL_TEXTURE_INTERNAL_FORMAT_NV, GL_TEXTURE_BORDER_NV = 0x1005, GL_TEXTURE_RED_SIZE_NV = 0x805C, GL_TEXTURE_GREEN_SIZE_NV = 0x805D, GL_TEXTURE_BLUE_SIZE_NV = 0x805E, GL_TEXTURE_ALPHA_SIZE_NV = 0x805F, GL_TEXTURE_LUMINANCE_SIZE_NV = 0x8060, GL_TEXTURE_INTENSITY_SIZE_NV = 0x8061, GL_TEXTURE_DEPTH_NV = 0x8071, GL_TEXTURE_COMPRESSED_IMAGE_SIZE_NV = 0x86A0, GL_TEXTURE_COMPRESSED_NV = 0x86A1, GL_TEXTURE_DEPTH_SIZE_NV = 0x884A; void glGetTexImageNV(@GLenum int target, @GLint int level, @GLenum int format, @GLenum int type, @OutParameter @Check("GLChecks.calculateImageStorage(img, format, type, 1, 1, 1)") @GLbyte @GLshort @GLint @GLfloat Buffer img); void glGetCompressedTexImageNV(@GLenum int target, @GLint int level, @OutParameter @Check @GLvoid ByteBuffer img); @StripPostfix("params") void glGetTexLevelParameterfvNV(@GLenum int target, @GLint int level, @GLenum int pname, @OutParameter @Check("1") @GLfloat FloatBuffer params); @Alternate("glGetTexLevelParameterfvNV") @GLreturn("params") @StripPostfix(value = "params", hasPostfix = false) void glGetTexLevelParameterfvNV2(@GLenum int target, @GLint int level, @GLenum int pname, @OutParameter @GLfloat FloatBuffer params); @StripPostfix("params") void glGetTexLevelParameterivNV(@GLenum int target, @GLint int level, @GLenum int pname, @OutParameter @Check("1") @GLint IntBuffer params); @Alternate("glGetTexLevelParameterivNV") @GLreturn("params") @StripPostfix(value = "params", hasPostfix = false) void glGetTexLevelParameterivNV2(@GLenum int target, @GLint int level, @GLenum int pname, @OutParameter @GLint IntBuffer params); }