/* * Copyright (c) 2002-2008 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import org.lwjgl.util.generator.*; import org.lwjgl.util.generator.Alternate; import org.lwjgl.util.generator.opengl.GLenum; import org.lwjgl.util.generator.opengl.GLreturn; import org.lwjgl.util.generator.opengl.GLsizei; import org.lwjgl.util.generator.opengl.GLuint; import java.nio.FloatBuffer; import java.nio.IntBuffer; @Extension(postfix = "") public interface ARB_sampler_objects { /** * Accepted by the <value> parameter of the GetBooleanv, GetIntegerv, * GetInteger64v, GetFloatv and GetDoublev functions: */ int GL_SAMPLER_BINDING = 0x8919; @Reuse("GL33") void glGenSamplers(@AutoSize("samplers") @GLsizei int count, @OutParameter @GLuint IntBuffer samplers); @Reuse("GL33") @Alternate("glGenSamplers") @GLreturn("samplers") void glGenSamplers2(@Constant("1") @GLsizei int count, @OutParameter @GLuint IntBuffer samplers); @Reuse("GL33") void glDeleteSamplers(@AutoSize("samplers") @GLsizei int count, @Const @GLuint IntBuffer samplers); @Reuse("GL33") @Alternate("glDeleteSamplers") void glDeleteSamplers(@Constant("1") @GLsizei int count, @Constant(value = "APIUtil.getInt(caps, sampler)", keepParam = true) int sampler); @Reuse("GL33") boolean glIsSampler(@GLuint int sampler); @Reuse("GL33") void glBindSampler(@GLenum int unit, @GLuint int sampler); @Reuse("GL33") void glSamplerParameteri(@GLuint int sampler, @GLenum int pname, int param); @Reuse("GL33") void glSamplerParameterf(@GLuint int sampler, @GLenum int pname, float param); @Reuse("GL33") @StripPostfix("params") void glSamplerParameteriv(@GLuint int sampler, @GLenum int pname, @Check("4") @Const IntBuffer params); @Reuse("GL33") @StripPostfix("params") void glSamplerParameterfv(@GLuint int sampler, @GLenum int pname, @Check("4") @Const FloatBuffer params); @Reuse("GL33") @StripPostfix("params") void glSamplerParameterIiv(@GLuint int sampler, @GLenum int pname, @Check("4") @Const IntBuffer params); @Reuse("GL33") @StripPostfix("params") void glSamplerParameterIuiv(@GLuint int sampler, @GLenum int pname, @Check("4") @Const @GLuint IntBuffer params); @Reuse("GL33") @StripPostfix("params") void glGetSamplerParameteriv(@GLuint int sampler, @GLenum int pname, @Check("4") @OutParameter IntBuffer params); @Reuse("GL33") @Alternate("glGetSamplerParameteriv") @GLreturn("params") @StripPostfix(value = "params", hasPostfix = false) void glGetSamplerParameteriv2(@GLuint int sampler, @GLenum int pname, @OutParameter IntBuffer params); @Reuse("GL33") @StripPostfix("params") void glGetSamplerParameterfv(@GLuint int sampler, @GLenum int pname, @Check("4") @OutParameter FloatBuffer params); @Reuse("GL33") @Alternate("glGetSamplerParameterfv") @GLreturn("params") @StripPostfix(value = "params", hasPostfix = false) void glGetSamplerParameterfv2(@GLuint int sampler, @GLenum int pname, @OutParameter FloatBuffer params); @Reuse("GL33") @StripPostfix("params") void glGetSamplerParameterIiv(@GLuint int sampler, @GLenum int pname, @Check("4") @OutParameter IntBuffer params); @Reuse("GL33") @Alternate("glGetSamplerParameterIiv") @GLreturn("params") @StripPostfix(value = "params", hasPostfix = false) void glGetSamplerParameterIiv2(@GLuint int sampler, @GLenum int pname, @OutParameter IntBuffer params); @Reuse("GL33") @StripPostfix("params") void glGetSamplerParameterIuiv(@GLuint int sampler, @GLenum int pname, @Check("4") @OutParameter IntBuffer params); @Reuse("GL33") @Alternate("glGetSamplerParameterIuiv") @GLreturn("params") @StripPostfix(value = "params", hasPostfix = false) void glGetSamplerParameterIuiv2(@GLuint int sampler, @GLenum int pname, @OutParameter IntBuffer params); }