/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import org.lwjgl.util.generator.*;
import org.lwjgl.util.generator.Alternate;
import org.lwjgl.util.generator.opengl.GLenum;
import org.lwjgl.util.generator.opengl.GLreturn;
import org.lwjgl.util.generator.opengl.GLsizei;
import org.lwjgl.util.generator.opengl.GLuint;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
@Extension(postfix = "")
public interface ARB_sampler_objects {
/**
* Accepted by the <value> parameter of the GetBooleanv, GetIntegerv,
* GetInteger64v, GetFloatv and GetDoublev functions:
*/
int GL_SAMPLER_BINDING = 0x8919;
@Reuse("GL33")
void glGenSamplers(@AutoSize("samplers") @GLsizei int count, @OutParameter @GLuint IntBuffer samplers);
@Reuse("GL33")
@Alternate("glGenSamplers")
@GLreturn("samplers")
void glGenSamplers2(@Constant("1") @GLsizei int count, @OutParameter @GLuint IntBuffer samplers);
@Reuse("GL33")
void glDeleteSamplers(@AutoSize("samplers") @GLsizei int count, @Const @GLuint IntBuffer samplers);
@Reuse("GL33")
@Alternate("glDeleteSamplers")
void glDeleteSamplers(@Constant("1") @GLsizei int count, @Constant(value = "APIUtil.getInt(caps, sampler)", keepParam = true) int sampler);
@Reuse("GL33")
boolean glIsSampler(@GLuint int sampler);
@Reuse("GL33")
void glBindSampler(@GLenum int unit, @GLuint int sampler);
@Reuse("GL33")
void glSamplerParameteri(@GLuint int sampler, @GLenum int pname, int param);
@Reuse("GL33")
void glSamplerParameterf(@GLuint int sampler, @GLenum int pname, float param);
@Reuse("GL33")
@StripPostfix("params")
void glSamplerParameteriv(@GLuint int sampler, @GLenum int pname, @Check("4") @Const IntBuffer params);
@Reuse("GL33")
@StripPostfix("params")
void glSamplerParameterfv(@GLuint int sampler, @GLenum int pname, @Check("4") @Const FloatBuffer params);
@Reuse("GL33")
@StripPostfix("params")
void glSamplerParameterIiv(@GLuint int sampler, @GLenum int pname, @Check("4") @Const IntBuffer params);
@Reuse("GL33")
@StripPostfix("params")
void glSamplerParameterIuiv(@GLuint int sampler, @GLenum int pname, @Check("4") @Const @GLuint IntBuffer params);
@Reuse("GL33")
@StripPostfix("params")
void glGetSamplerParameteriv(@GLuint int sampler, @GLenum int pname, @Check("4") @OutParameter IntBuffer params);
@Reuse("GL33")
@Alternate("glGetSamplerParameteriv")
@GLreturn("params")
@StripPostfix(value = "params", hasPostfix = false)
void glGetSamplerParameteriv2(@GLuint int sampler, @GLenum int pname, @OutParameter IntBuffer params);
@Reuse("GL33")
@StripPostfix("params")
void glGetSamplerParameterfv(@GLuint int sampler, @GLenum int pname, @Check("4") @OutParameter FloatBuffer params);
@Reuse("GL33")
@Alternate("glGetSamplerParameterfv")
@GLreturn("params")
@StripPostfix(value = "params", hasPostfix = false)
void glGetSamplerParameterfv2(@GLuint int sampler, @GLenum int pname, @OutParameter FloatBuffer params);
@Reuse("GL33")
@StripPostfix("params")
void glGetSamplerParameterIiv(@GLuint int sampler, @GLenum int pname, @Check("4") @OutParameter IntBuffer params);
@Reuse("GL33")
@Alternate("glGetSamplerParameterIiv")
@GLreturn("params")
@StripPostfix(value = "params", hasPostfix = false)
void glGetSamplerParameterIiv2(@GLuint int sampler, @GLenum int pname, @OutParameter IntBuffer params);
@Reuse("GL33")
@StripPostfix("params")
void glGetSamplerParameterIuiv(@GLuint int sampler, @GLenum int pname, @Check("4") @OutParameter IntBuffer params);
@Reuse("GL33")
@Alternate("glGetSamplerParameterIuiv")
@GLreturn("params")
@StripPostfix(value = "params", hasPostfix = false)
void glGetSamplerParameterIuiv2(@GLuint int sampler, @GLenum int pname, @OutParameter IntBuffer params);
}