/* * Copyright (c) 2002-2012 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import org.lwjgl.util.generator.*; import org.lwjgl.util.generator.opengl.*; import java.nio.ByteBuffer; import java.nio.IntBuffer; public interface INTEL_map_texture { /** Accepted by the <pname> parameter of TexParameteri, for target TEXTURE_2D */ int GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF; /** * Accepted by the <params> when <pname> is set to * <TEXTURE_MEMORY_LAYOUT_INTEL>: */ int GL_LAYOUT_DEFAULT_INTEL = 0, GL_LAYOUT_LINEAR_INTEL = 1, GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2; /** * The length parameter does not exist in the native API. It used by LWJGL to return a ByteBuffer * with a proper capacity. */ @CachedResult(isRange = true) @GLvoid @AutoSize("length") ByteBuffer glMapTexture2DINTEL(@GLuint int texture, int level, @Helper(passToNative = true) @GLsizeiptr long length, @GLbitfield int access, @Check("1") @OutParameter IntBuffer stride, @Check("1") @OutParameter @GLenum IntBuffer layout); void glUnmapTexture2DINTEL(@GLuint int texture, int level); void glSyncTextureINTEL(@GLuint int texture); }