/* * Copyright (c) 2002-2008 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.util.glu; import static org.lwjgl.opengl.GL11.*; /** * PixelStoreState.java * * * Created 11-jan-2004 * @author Erik Duijs */ class PixelStoreState extends Util { public int unpackRowLength; public int unpackAlignment; public int unpackSkipRows; public int unpackSkipPixels; public int packRowLength; public int packAlignment; public int packSkipRows; public int packSkipPixels; /** * Constructor for PixelStoreState. */ PixelStoreState() { super(); load(); } public void load() { unpackRowLength = glGetIntegerv(GL_UNPACK_ROW_LENGTH); unpackAlignment = glGetIntegerv(GL_UNPACK_ALIGNMENT); unpackSkipRows = glGetIntegerv(GL_UNPACK_SKIP_ROWS); unpackSkipPixels = glGetIntegerv(GL_UNPACK_SKIP_PIXELS); packRowLength = glGetIntegerv(GL_PACK_ROW_LENGTH); packAlignment = glGetIntegerv(GL_PACK_ALIGNMENT); packSkipRows = glGetIntegerv(GL_PACK_SKIP_ROWS); packSkipPixels = glGetIntegerv(GL_PACK_SKIP_PIXELS); } public void save() { glPixelStorei(GL_UNPACK_ROW_LENGTH, unpackRowLength); glPixelStorei(GL_UNPACK_ALIGNMENT, unpackAlignment); glPixelStorei(GL_UNPACK_SKIP_ROWS, unpackSkipRows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, unpackSkipPixels); glPixelStorei(GL_PACK_ROW_LENGTH, packRowLength); glPixelStorei(GL_PACK_ALIGNMENT, packAlignment); glPixelStorei(GL_PACK_SKIP_ROWS, packSkipRows); glPixelStorei(GL_PACK_SKIP_PIXELS, packSkipPixels); } }