/* * Copyright (c) 2002-2013 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import org.lwjgl.util.generator.opengl.GLenum; public interface NV_blend_equation_advanced { /** * Accepted by the <cap> parameter of Disable, Enable, and IsEnabled, and by * the <pname> parameter of GetIntegerv, GetBooleanv, GetFloatv, GetDoublev * and GetInteger64v: */ int GL_BLEND_ADVANCED_COHERENT_NV = 0x9285; /** * Accepted by the <pname> parameter of BlendParameteriNV, GetBooleanv, * GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: */ int GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280, GL_BLEND_OVERLAP_NV = 0x9281; /** * Accepted by the <value> parameter of BlendParameteriNV when <pname> is * BLEND_OVERLAP_NV: */ int GL_UNCORRELATED_NV = 0x9282, GL_DISJOINT_NV = 0x9283, GL_CONJOINT_NV = 0x9284; /** Accepted by the <mode> parameter of BlendEquation and BlendEquationi: */ int GL_SRC_NV = 0x9286, GL_DST_NV = 0x9287, GL_SRC_OVER_NV = 0x9288, GL_DST_OVER_NV = 0x9289, GL_SRC_IN_NV = 0x928A, GL_DST_IN_NV = 0x928B, GL_SRC_OUT_NV = 0x928C, GL_DST_OUT_NV = 0x928D, GL_SRC_ATOP_NV = 0x928E, GL_DST_ATOP_NV = 0x928F, GL_MULTIPLY_NV = 0x9294, GL_SCREEN_NV = 0x9295, GL_OVERLAY_NV = 0x9296, GL_DARKEN_NV = 0x9297, GL_LIGHTEN_NV = 0x9298, GL_COLORDODGE_NV = 0x9299, GL_COLORBURN_NV = 0x929A, GL_HARDLIGHT_NV = 0x929B, GL_SOFTLIGHT_NV = 0x929C, GL_DIFFERENCE_NV = 0x929E, GL_EXCLUSION_NV = 0x92A0, GL_INVERT_RGB_NV = 0x92A3, GL_LINEARDODGE_NV = 0x92A4, GL_LINEARBURN_NV = 0x92A5, GL_VIVIDLIGHT_NV = 0x92A6, GL_LINEARLIGHT_NV = 0x92A7, GL_PINLIGHT_NV = 0x92A8, GL_HARDMIX_NV = 0x92A9, GL_HSL_HUE_NV = 0x92AD, GL_HSL_SATURATION_NV = 0x92AE, GL_HSL_COLOR_NV = 0x92AF, GL_HSL_LUMINOSITY_NV = 0x92B0, GL_PLUS_NV = 0x9291, GL_PLUS_CLAMPED_NV = 0x92B1, GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2, GL_PLUS_DARKER_NV = 0x9292, GL_MINUS_NV = 0x929F, GL_MINUS_CLAMPED_NV = 0x92B3, GL_CONTRAST_NV = 0x92A1, GL_INVERT_OVG_NV = 0x92B4; void glBlendParameteriNV(@GLenum int pname, int value); void glBlendBarrierNV(); }