/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.opengl;
import org.lwjgl.util.generator.*;
import org.lwjgl.util.generator.Alternate;
import org.lwjgl.util.generator.opengl.*;
import java.nio.DoubleBuffer;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
@Extension(postfix = "")
public interface ARB_viewport_array {
/**
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv,
* GetDoublev and GetInteger64v:
*/
int GL_MAX_VIEWPORTS = 0x825B,
GL_VIEWPORT_SUBPIXEL_BITS = 0x825C,
GL_VIEWPORT_BOUNDS_RANGE = 0x825D,
GL_LAYER_PROVOKING_VERTEX = 0x825E,
GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F;
/**
* Returned in the <data> parameter from a Get query with a <pname> of
* LAYER_PROVOKING_VERTEX or VIEWPORT_INDEX_PROVOKING_VERTEX:
*/
int GL_FIRST_VERTEX_CONVENTION = 0x8E4D,
GL_LAST_VERTEX_CONVENTION = 0x8E4E,
GL_PROVOKING_VERTEX = 0x8E4F,
GL_UNDEFINED_VERTEX = 0x8260;
@Reuse("GL41")
@StripPostfix("v")
void glViewportArrayv(@GLuint int first, @AutoSize(value = "v", expression = " >> 2") @GLsizei int count, @Const FloatBuffer v);
@Reuse("GL41")
void glViewportIndexedf(@GLuint int index, float x, float y, float w, float h);
@Reuse("GL41")
@StripPostfix("v")
void glViewportIndexedfv(@GLuint int index, @Check("4") @Const FloatBuffer v);
@Reuse("GL41")
@StripPostfix("v")
void glScissorArrayv(@GLuint int first, @AutoSize(value = "v", expression = " >> 2") @GLsizei int count, @Const IntBuffer v);
@Reuse("GL41")
void glScissorIndexed(@GLuint int index, int left, int bottom, @GLsizei int width, @GLsizei int height);
@Reuse("GL41")
@StripPostfix("v")
void glScissorIndexedv(@GLuint int index, @Check("4") @Const IntBuffer v);
@Reuse("GL41")
@StripPostfix("v")
void glDepthRangeArrayv(@GLuint int first, @AutoSize(value = "v", expression = " >> 1") @GLsizei int count, @Const @GLclampd DoubleBuffer v);
@Reuse("GL41")
void glDepthRangeIndexed(@GLuint int index, @GLclampd double n, @GLclampd double f);
@Reuse("GL41")
@StripPostfix("data")
void glGetFloati_v(@GLenum int target, @GLuint int index, @Check @OutParameter FloatBuffer data);
@Reuse("GL41")
@Alternate("glGetFloati_v")
@GLreturn("data")
@StripPostfix("data")
void glGetFloati_v2(@GLenum int target, @GLuint int index, @OutParameter FloatBuffer data);
@Reuse("GL41")
@StripPostfix("data")
void glGetDoublei_v(@GLenum int target, @GLuint int index, @Check @OutParameter DoubleBuffer data);
@Reuse("GL41")
@Alternate("glGetDoublei_v")
@GLreturn("data")
@StripPostfix("data")
void glGetDoublei_v2(@GLenum int target, @GLuint int index, @OutParameter DoubleBuffer data);
@Reuse("EXTDrawBuffers2")
@StripPostfix(value = "v", extension = "EXT")
void glGetIntegerIndexedvEXT(@GLenum int target, @GLuint int index, @Check @OutParameter IntBuffer v);
@Reuse("EXTDrawBuffers2")
@Alternate("glGetIntegerIndexedivEXT")
@GLreturn("v")
@StripPostfix(value = "v", extension = "EXT")
void glGetIntegerIndexedvEXT2(@GLenum int target, @GLuint int index, @OutParameter IntBuffer v);
@Reuse("EXTDrawBuffers2")
void glEnableIndexedEXT(@GLenum int target, @GLuint int index);
@Reuse("EXTDrawBuffers2")
void glDisableIndexedEXT(@GLenum int target, @GLuint int index);
@Reuse("EXTDrawBuffers2")
boolean glIsEnabledIndexedEXT(@GLenum int target, @GLuint int index);
}