/* * Copyright (c) 2002-2011 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import org.lwjgl.util.generator.opengl.GLbitfield; import org.lwjgl.util.generator.opengl.GLenum; import org.lwjgl.util.generator.opengl.GLsizei; import org.lwjgl.util.generator.opengl.GLuint; public interface AMD_sparse_texture { /** Accepted by the <flags> parameter to TexStorageSparseAMD and TextureStorageSparseAMD: */ int GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001; /** Accepted by the <pname> parameter to GetInternalformativ: */ int GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195, GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196, GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197; /** * Accepted by the <pname> parameter to GetIntegerv, GetFloatv, GetDoublev, * GetInteger64v, and GetBooleanv: */ int GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198, GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199, GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A; /** Accepted by the <pname> parameter of GetTexParameter{if}v: */ int GL_MIN_SPARSE_LEVEL_AMD = 0x919B; /** * Accepted by the <pname> parameter of TexParameter{if}{v} and * GetTexParameter{if}v: */ int GL_MIN_LOD_WARNING_AMD = 0x919C; void glTexStorageSparseAMD(@GLenum int target, @GLenum int internalFormat, @GLsizei int width, @GLsizei int height, @GLsizei int depth, @GLsizei int layers, @GLbitfield int flags); void glTextureStorageSparseAMD(@GLuint int texture, @GLenum int target, @GLenum int internalFormat, @GLsizei int width, @GLsizei int height, @GLsizei int depth, @GLsizei int layers, @GLbitfield int flags); }