/* * Copyright (c) 2002-2012 LWJGL Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'LWJGL' nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.opengl; import org.lwjgl.util.generator.*; import org.lwjgl.util.generator.opengl.GLenum; import org.lwjgl.util.generator.opengl.GLint64; import org.lwjgl.util.generator.opengl.GLreturn; import org.lwjgl.util.generator.opengl.GLsizei; import java.nio.LongBuffer; @Extension(postfix = "") public interface ARB_internalformat_query2 { /** * Accepted by the <target> parameter of GetInternalformativ * and GetInternalformati64v: */ int GL_TEXTURE_1D_ARRAY = 0x8C18, GL_TEXTURE_2D_ARRAY = 0x8C1A, GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009, GL_TEXTURE_RECTANGLE = 0x84F5, GL_TEXTURE_BUFFER = 0x8C2A, GL_RENDERBUFFER = 0x8D41, GL_TEXTURE_2D_MULTISAMPLE = 0x9100, GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102; /** * Accepted by the <pname> parameter of GetInternalformativ * and GetInternalformati64v: */ int GL_NUM_SAMPLE_COUNTS = 0x9380, GL_INTERNALFORMAT_SUPPORTED = 0x826F, GL_INTERNALFORMAT_PREFERRED = 0x8270, GL_INTERNALFORMAT_RED_SIZE = 0x8271, GL_INTERNALFORMAT_GREEN_SIZE = 0x8272, GL_INTERNALFORMAT_BLUE_SIZE = 0x8273, GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274, GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275, GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276, GL_INTERNALFORMAT_SHARED_SIZE = 0x8277, GL_INTERNALFORMAT_RED_TYPE = 0x8278, GL_INTERNALFORMAT_GREEN_TYPE = 0x8279, GL_INTERNALFORMAT_BLUE_TYPE = 0x827A, GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B, GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C, GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D, GL_MAX_WIDTH = 0x827E, GL_MAX_HEIGHT = 0x827F, GL_MAX_DEPTH = 0x8280, GL_MAX_LAYERS = 0x8281, GL_MAX_COMBINED_DIMENSIONS = 0x8282, GL_COLOR_COMPONENTS = 0x8283, GL_DEPTH_COMPONENTS = 0x8284, GL_STENCIL_COMPONENTS = 0x8285, GL_COLOR_RENDERABLE = 0x8286, GL_DEPTH_RENDERABLE = 0x8287, GL_STENCIL_RENDERABLE = 0x8288, GL_FRAMEBUFFER_RENDERABLE = 0x8289, GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A, GL_FRAMEBUFFER_BLEND = 0x828B, GL_READ_PIXELS = 0x828C, GL_READ_PIXELS_FORMAT = 0x828D, GL_READ_PIXELS_TYPE = 0x828E, GL_TEXTURE_IMAGE_FORMAT = 0x828F, GL_TEXTURE_IMAGE_TYPE = 0x8290, GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291, GL_GET_TEXTURE_IMAGE_TYPE = 0x8292, GL_MIPMAP = 0x8293, GL_MANUAL_GENERATE_MIPMAP = 0x8294, GL_AUTO_GENERATE_MIPMAP = 0x8295, GL_COLOR_ENCODING = 0x8296, GL_SRGB_READ = 0x8297, GL_SRGB_WRITE = 0x8298, GL_SRGB_DECODE_ARB = 0x8299, GL_FILTER = 0x829A, GL_VERTEX_TEXTURE = 0x829B, GL_TESS_CONTROL_TEXTURE = 0x829C, GL_TESS_EVALUATION_TEXTURE = 0x829D, GL_GEOMETRY_TEXTURE = 0x829E, GL_FRAGMENT_TEXTURE = 0x829F, GL_COMPUTE_TEXTURE = 0x82A0, GL_TEXTURE_SHADOW = 0x82A1, GL_TEXTURE_GATHER = 0x82A2, GL_TEXTURE_GATHER_SHADOW = 0x82A3, GL_SHADER_IMAGE_LOAD = 0x82A4, GL_SHADER_IMAGE_STORE = 0x82A5, GL_SHADER_IMAGE_ATOMIC = 0x82A6, GL_IMAGE_TEXEL_SIZE = 0x82A7, GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8, GL_IMAGE_PIXEL_FORMAT = 0x82A9, GL_IMAGE_PIXEL_TYPE = 0x82AA, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7, GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC, GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD, GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE, GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF, GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1, GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2, GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3, GL_CLEAR_BUFFER = 0x82B4, GL_TEXTURE_VIEW = 0x82B5, GL_VIEW_COMPATIBILITY_CLASS = 0x82B6; /** * Returned as possible responses for various <pname> queries * to GetInternalformativ and GetInternalformati64v */ int GL_FULL_SUPPORT = 0x82B7, GL_CAVEAT_SUPPORT = 0x82B8, GL_IMAGE_CLASS_4_X_32 = 0x82B9, GL_IMAGE_CLASS_2_X_32 = 0x82BA, GL_IMAGE_CLASS_1_X_32 = 0x82BB, GL_IMAGE_CLASS_4_X_16 = 0x82BC, GL_IMAGE_CLASS_2_X_16 = 0x82BD, GL_IMAGE_CLASS_1_X_16 = 0x82BE, GL_IMAGE_CLASS_4_X_8 = 0x82BF, GL_IMAGE_CLASS_2_X_8 = 0x82C0, GL_IMAGE_CLASS_1_X_8 = 0x82C1, GL_IMAGE_CLASS_11_11_10 = 0x82C2, GL_IMAGE_CLASS_10_10_10_2 = 0x82C3, GL_VIEW_CLASS_128_BITS = 0x82C4, GL_VIEW_CLASS_96_BITS = 0x82C5, GL_VIEW_CLASS_64_BITS = 0x82C6, GL_VIEW_CLASS_48_BITS = 0x82C7, GL_VIEW_CLASS_32_BITS = 0x82C8, GL_VIEW_CLASS_24_BITS = 0x82C9, GL_VIEW_CLASS_16_BITS = 0x82CA, GL_VIEW_CLASS_8_BITS = 0x82CB, GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC, GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD, GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE, GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF, GL_VIEW_CLASS_RGTC1_RED = 0x82D0, GL_VIEW_CLASS_RGTC2_RG = 0x82D1, GL_VIEW_CLASS_BPTC_UNORM = 0x82D2, GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3; @Reuse("GL43") @StripPostfix("params") void glGetInternalformati64v(@GLenum int target, @GLenum int internalformat, @GLenum int pname, @AutoSize("params") @GLsizei int bufSize, @OutParameter @GLint64 LongBuffer params); @Reuse("GL43") @Alternate("glGetInternalformati64v") @GLreturn("params") @StripPostfix(value = "params", hasPostfix = false) void glGetInternalformati64v2(@GLenum int target, @GLenum int internalformat, @GLenum int pname, @Constant("1") @GLsizei int bufSize, @OutParameter @GLint64 LongBuffer params); }